• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

God of War: Ascension reviews

FrankWza

Member
i saw that they delayed the last of us demo going live on the ascension disc until 4/17. think that will drop sales initially? if that demo is not available anywhere else it will keep this game going sales-wise.
 
Sony has 2 new IPs coming out this year.

That is good... because my friend and I were talking today at lunch.
Just a bit of backstory. I have a (not bragging) PS3, 360, Wii U, PSP Vita, 3DS and a gaming PC. needless to say I love games... but if I knew then what I know now... I would have probably passed on the 360 this generation. I like Fable, Halo, Forza, Alan Wake and whatever else they pushed out... but truth be told, it is nothing compared to what Sony has done for the consumer (even tho... they tend to get bashed for other things they do).

I tend to like the PS exclusives over the 360's... of course this is just my opinion.
 

hey_it's_that_dog

benevolent sexism
The last GOW came out 3 years ago.
Exactly. Console fatigue can't be a valid complaint. And if that's the only reason why it's getting those 7's then that's just a shame.

I just hope this sells well. That team deserves it.

It's not just about how long between games, it's about how much content in the new game actually surprises people or blows them away compared to the previous games. There comes a point where things can't get bigger and more badass enough to counteract the audience's habituation to the GOW formula.
 

Loudninja

Member
i saw that they delayed the last of us demo going live on the ascension disc until 4/17. think that will drop sales initially? if that demo is not available anywhere else it will keep this game going sales-wise.
They didn't delayed anything it was known that the demo would not be up day one.
 

Floex

Member
I don't believe fatigue to be the issue, clearly it's a case of taking the series in a wrong direction. Plenty a time a prequel will fall on it's arse, no one wanted a prequel, no one asked for a prequel and yet we still got one.

See also Gears of War.
 
I dont get the "ouch" comments.

The game is getting good reviews.

Seems like drive-by posts. People following the game in the other threads guessed close to these scores, hell some of the guesses on page 1 are pretty close.

Atleast the strange misogyny arguments seemed to have passed.

Edit: Eh not sure if this franchise fatigue ones are any better.
 
I am wondering how this does sales wise. I think it will sell considerably less then GOW 3 in both the short term and long term.

But... Then it is only the second PS3 GOW so it could do more.

I hae to be honest... there are some consumers that are saying.. why should I spend money on games now? In 8-9 months I can have the newest console out and I need to save up for that. I can see poor sales across the board for both the PS3 and the 360 this year. Dont get me wrong.. some games are going to sell (no matter what), but overall we will see weaker sales.
 

hey_it's_that_dog

benevolent sexism
i saw that they delayed the last of us demo going live on the ascension disc until 4/17. think that will drop sales initially? if that demo is not available anywhere else it will keep this game going sales-wise.

The Last of Us demo being available later on is a very smart and relatively fair way to keep people from trading their game in when they're done with single player. I hope that delayed-release free content will continue to be used to combat used sales.
 

i-Lo

Member
Polygon is the one source I'm not inclined to trust.

Truth be told, at this point, there is only one reviewer I do put my faith in who dishearteningly does not review PS3 games (he does not own one). He is Angry Joe. He really uses the 0-10 range like most mainstream "journalistic" outlets used to a long time ago.

Any way, seems like the game is getting good review. I'll pick it up in a month or so.
 

jaaz

Member
Then there's CoD2 on 360. That makes 8 Call of Duty's in one console generation. lol

To drive the point home, Polygon gave BLOPS2, the 8th CoD this generation, an 8 and then drops this gem into their review, essentially comparing the game to a Rolex:

"These excellent new additions are layered atop an already-refined multiplayer blueprint, which is as good as it's ever been. Black Ops 2 multiplayer feels like a Swiss watch I could never afford."

http://www.polygon.com/game/call-of-duty-black-ops-2/2217

For BLOPS2, a few changes are innovation, making the game a "Rolex". For GoW, changes do nothing to a fatigued franchise.
 

moolhy

Banned
Honestly, I am glad that it is getting lower scored than previous iterations. I even hope that it sells less. I love this franchise so much that I dont like that the last 2 console games have played pretty much like the first two. I loved GOW 1,2,3 and even the PSP games but it is time for a shake up. I would love for them to offer a free roaming camera, give me something other than the blades and make it just as good. Theres no reason why they couldnt do it with this game or make a prequel that predates the blood oath. Something needs to change in the franchise and SSM has too much talent to keep on making the same game 4 times with slight changes.

That said I'll be buying this one day 1 as well.

I'm pretty sure the reason behind this is SSM getting comfy in the "if it ain't broke don't fix it" line of praise many reviewers have used in the past. They seem to think they struck gold for good when they conceived the combat, but like you said, having a good formula doesn't get you away from becoming formulaic. I love SSM but I was one of the many who expected something in line with Uncharted in terms of presentation with GOWIII. A game so focused around physical combat should have more organic animations, more "heft" to the movements, more physics to it. I was even more expectant of this with GOWA since they wanted to give Kratos more personality, and since always been a character of few words I thought they would show his emotions by having a more complex "body language engine".
 
To drive the point home, Polygon gave BLOPS2, the 8th CoD this generation, an 8 and then drops this gem into their review, essentially comparing the game to a Rolex:

"These excellent new additions are layered atop an already-refined multiplayer blueprint, which is as good as it's ever been. Black Ops 2 multiplayer feels like a Swiss watch I could never afford."

http://www.polygon.com/game/call-of-duty-black-ops-2/2217

For BLOPS2, a few changes are innovation, making the game a "Rolex". For GoW, changes do nothing to a fatigued franchise.

It's something I've never understood. Nintendo cranks out carbon copies of their main franchises every year, other companies do the same. Like Gears of War, or Halo.

God of War always gets pinned on the fatigue. Even though GoW: Ascension is a far bigger change than any of those games have seen this gen period.
 

Floex

Member
It's something I've never understood. Nintendo cranks out carbon copies of their main franchises every year, other companies do the same. Like Gears of War, or Halo.

God of War always gets pinned on the fatigue. Even though GoW: Ascension is a far bigger change than any of those games have seen this gen period.

In what way?
 

Vire

Member
It's something I've never understood. Nintendo cranks out carbon copies of their main franchises every year, other companies do the same. Like Gears of War, or Halo.

God of War always gets pinned on the fatigue. Even though GoW: Ascension is a far bigger change than any of those games have seen this gen period.

Downright false.

Gears of War will also be pegged in the Judgement reviews. Guarantee it.
 

T.M. MacReady

NO ONE DENIES MEMBER
sigh, Games Journalism:

BOQcm2k.png


Why did this guy review it?
 

FrankWza

Member
I don't believe fatigue to be the issue, clearly it's a case of taking the series in a wrong direction. Plenty a time a prequel will fall on it's arse, no one wanted a prequel, no one asked for a prequel and yet we still got one.

See also Gears of War.

yeah, there was an article in the new gamer that came in. talked about all the prequels out or coming out. the industry is turning into too much of a copycat industry. after a million first person games they turned dead space 3 into an more of an action game. and from the looks of it, theyre turning lost planet 3 into dead space 3. anyone see that trailer? i love the god of war series though. i hope the prequel aspect is done well. but it's not something that i was wishing for or expecting. i was fine with the flashbacks they incorporated into gameplay here and there.
 
To drive the point home, Polygon gave BLOPS2, the 8th CoD this generation, an 8 and then drops this gem into their review, essentially comparing the game to a Rolex:

"These excellent new additions are layered atop an already-refined multiplayer blueprint, which is as good as it's ever been. Black Ops 2 multiplayer feels like a Swiss watch I could never afford."

http://www.polygon.com/game/call-of-duty-black-ops-2/2217

For BLOPS2, a few changes are innovation, making the game a "Rolex". For GoW, changes do nothing to a fatigued franchise.
Maybe in one case they felt like the changes were enough to freshen things up but not in the other case. The number of games in the series is only one part of the equation.

This is all based on opinion, you're free to disagree with it.

sigh, Games Journalism:

BOQcm2k.png


Why did this guy review it?
I own every game in the series and I basically feel the same way. The same goes for the Gears: Judgment. Am I unfit to review either game?
 

Dusky

Member
It's something I've never understood. Nintendo cranks out carbon copies of their main franchises every year, other companies do the same. Like Gears of War, or Halo.

God of War always gets pinned on the fatigue. Even though GoW: Ascension is a far bigger change than any of those games have seen this gen period.

Are you saying the franchises you mentioned don't get accused of milking? Because they do.
 

Keasar

Member
I haven't played the demo yet, is the combat improved at all from the other games in the series? I have always felt it to be the weakest in the genre compared to Devil May Cry, Bayonetta, Ninja Gaiden and now Metal Gear Rising.
 

apesh1t

Banned
I haven't bought a new game since December and haven't bought a 60 dollar game since Max Payne 3 (which sucked). Was looking forward to this but not the game changer I was hoping for.
 
So, I may be somewhat jadded, but I think a possible solution is what Tell tale is doing. Episodic content may be the wave of the future. It allows developers to spread out development while still keeping the game relevant and the demand high.

Look at it this way...

current day most companies spend boat loads of cash to develop a game. People get tired of waiting, and the cost to develop keeps rising. The game is released and if its good (great), but if not... studio closes (or will close if they dont start making games people will buy).

Episodic content.... Companies spend a shorter development cycle on portion of the game. The consumer gets to try thier hand at what was made. The company gets a little cash in the pocket (so to speak), and can get a glimpse of how the game is doing. This can be dones while work is underway on the next content. The life of the game is made longer because we are playing it over months instead of days. Hey if it doesnt catch on and sales are aweful... then cut be development, cancel it (got to be smart about how you do that)... but more options!!!

off subject, but still.. tis my 2 cents!
 

SteeloDMZ

Banned
It's something I've never understood. Nintendo cranks out carbon copies of their main franchises every year, other companies do the same. Like Gears of War, or Halo.

God of War always gets pinned on the fatigue. Even though GoW: Ascension is a far bigger change than any of those games have seen this gen period.

Bullshit. You don't see mainline Mario, Zelda, Metroid, Smash Bros. or Pokemon games every year.
 

Frodo

Member
LOL What?

(PS2) God of War II - 2007

(PS3) God of War III - 2010

(PS3) God of War: Ascension - 2013

It's been 3 years since the last game and 6 since the last PS2 GoW. Not understanding how people are tired of the franchise.

To me it is because of the gameplay. GOW games have become bigger, better and more and more epic, but it plays almost identically as the first one. I for one could not get past GOW3. Stoped after the intro, when the massive sense of scale and eye-candy amazement worn out. Judging by Ascension's demo, as beautiful as it looks (honestly, Santa Monica deserves an award or something for this aspect of the game. It looks phenomenal, almost unbelievable), the gameplay and generally game progression is still the same, which totally kills any residual interest I could still have in this game.
 

T.M. MacReady

NO ONE DENIES MEMBER
It's not like his review is out of line with the rest of the reviews.

Give it a rest.

All I'm saying is that its an odd choice to have him review it when he's openly being negative about it before having a chance to play it. I have no qualm with his score.
 

hey_it's_that_dog

benevolent sexism
I haven't played the demo yet, is the combat improved at all from the other games in the series? I have always felt it to be the weakest in the genre compared to Devil May Cry, Bayonetta, Ninja Gaiden and now Metal Gear Rising.

It's improved, but I don't think anyone's going to mistake it for DMC and its ilk.
 

jaaz

Member
Maybe in one case they felt like the changes were enough to freshen things up but not in the other case. The number of games in the series is only one part of the equation.

This is all based on opinion, you're free to disagree with it.


I own every game in the series and I basically feel the same way. The same goes for the Gears: Judgment.

I don't see how the changes to the multiplayer in BLOPS2 made it a Rolex, where the addition of completely new multiplayer and co-op modes to GoW Ascension did nothing to stop game fatigue.

Its hard to argue that different standards in game fatigue aren't been applied here...
 

Moobabe

Member
To me it is because of the gameplay. GOW games have become bigger, better and more and more epic, but it plays almost identically as the first one. I for one could not get past GOW3. Stoped after the intro, when the massive sense of scale and eye-candy amazement worn out. Judging by Ascension's demo, as beautiful as it looks (honestly, Santa Monica deserves an award or something for this aspect of the game. It looks phenomenal, almost unbelievable), the gameplay and generally game progression is still the same, which totally kills any residual interest I could still have in this game.

Pretty much how I feel as well.
 
Are you saying the franchises you mentioned don't get accused of milking? Because they do.

I'm not saying that, I'm saying the general consensus in reviews isn't "I'm sick and tired of game X".

That being said, I haven't played it, but if they change the game play, I'm not interested. I'm looking for a God of War game, not something different.

Reviewers need to stop trying to force everything to be different. It's not like there are 2-3 God of War games to play every year, and they've all been fantastic. I just don't understand.

I don't even personally like god of war, but it's fairly obvious, especially with people like Arthur Gies, that he and others are not looking at the game for what it is.

We can sit here all day and pretend that reviews don't matter, but they do. They have a direct impact on the lives of people who create the entertainment we love. There are people out there who believe that some of these reviewers hold some sort of authority over what games are good, and whether or not you should buy them.

When a game gets a 7/10, to the general public that means that it isn't a good game, and that it isn't worth paying full price for. It's a stupid assumption to make based on the fact that it's a 70%, but when titles like Sim City that actually are not worth buying, and are functionally broken get 7's, you develop this reaction to scores.

All I'm trying to understand is why it appears that the game gets knocked for that. It makes no sense. I expect some sort of consistency.

I feel bad that a bunch of talented people were hired to develop a God of War game, apparently made an exceptional god of war game, and are getting dinged for doing exactly what they and their fans want them to do. The mentioning of series fatigue seems out of context and somewhat forced to me. I actually think that, outside of those comments most of the reviews were done well and make excellent and useful context for the game (outside of polygon, of course).
 

Akainu

Member
From the Polygon review: "The brutal, bone-shattering assault on a realistic female avatar was horrific regardless of its context, the imagery too loaded for me to shrug it off as just another God of War Moment TM. And then the assault was robbed of any narrative impact whatsoever by a throwaway story device. It didn't matter. I had to watch it happen and then it didn't mean anything. And then approximately 45 seconds later, I unlocked a trophy called "Bros before Hos."

Christ.
Was Zeus not realistic enough when we turned his head to paste? Or when we just ripped off Helios's head and use it as a lantern? This is silly.
 
To me it is because of the gameplay. GOW games have become bigger, better and more and more epic, but it plays almost identically as the first one. I for one could not get past GOW3. Stoped after the intro, when the massive sense of scale and eye-candy amazement worn out. Judging by Ascension's demo, as beautiful as it looks (honestly, Santa Monica deserves an award or something for this aspect of the game. It looks phenomenal, almost unbelievable), the gameplay and generally game progression is still the same, which totally kills any residual interest I could still have in this game.

So...about that grapple mechanic

Was Zeus not realistic enough when we turned his head to paste? Or when we just ripped off Helios's head and use it as a lantern? This is silly.

The Hermes kill was the one that got me the most squeamish in GOW3, but yeah I really really despise that point he seems to want to make.
 

SteeloDMZ

Banned
Kratos went out with a bang in God of War 3. Ascension really has no purpose to exist (other than to milk Kratos "popularity").

These decent, but way below the series standards scores were to be expected.
 
To me it is because of the gameplay. GOW games have become bigger, better and more and more epic, but it plays almost identically as the first one. I for one could not get past GOW3. Stoped after the intro, when the massive sense of scale and eye-candy amazement worn out. Judging by Ascension's demo, as beautiful as it looks (honestly, Santa Monica deserves an award or something for this aspect of the game. It looks phenomenal, almost unbelievable), the gameplay and generally game progression is still the same, which totally kills any residual interest I could still have in this game.

image.php
 
Top Bottom