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Digital Foundry: Microsoft to unlock more GPU power for Xbox One developers

chadskin

Member
One...ONE secrect dev...not even another dev corroborating? Yeah, that shit goes in the trash where it belongs unless we start hearing from more then one dev.

Just Cause dev said in May:

The PlayStation 4 environment is definitely more mature currently, so Microsoft has some catching up to do. But I’m not too concerned about that as they traditionally have been very good in that area.

Suggests something similiar along the lines of "eSRAM is a pain in the ass", only worded more professionally.
 

HORRORSHØW

Member
Are you new here?

There's no fixed company bias.

Everything is scrutinized. You're seeing it as "people disliking something because Microsoft is involved" when in reality it is "people disliking something because the subject is lying or trying to lie".

This article is a bunch of horseshit trying to make a bad thing sound like a good thing by describing how a computer works.
Look at the Microsoft Japan thread. When asked about the success of the Xbox One, given the poor sales of the Xbox 360, the rep simply tells the person that those numbers aren't public, when they VERY MUCH ARE.

Ever since the Xbox One has been revealed, Microsoft has literally everything possible in their power to alienate their customers, developers and suppliers.

NONE of what is happening to Microsoft isn't deserved.

They wanted to fuck over Mom & Pop used game stores by blocking used game sales.
They wanted to fuck over customers by making your device worthless once the servers die, and make trading games impossible. Even going so far as to saying "We have an offline console. It's called the Xbox 360."
They wanted to fuck over indie developers by giving them late access and substandard dev kits.

This isn't about Sony. This isn't about Nintendo, Apple, Google, or system wars at this point. This is enjoying the incredible carnival that Microsoft has been putting on since their reveal.

While you may have some allegiance to the Xbox 360, since you may have invested a lot of time into it, other people are able to step back from their game library and objectively examine the situation and go "Well, shit. They done fucked up."


So your problem is that you dislike negative things being brought to light about a product you are about to invest in. And instead of investing in something else, you're trying to minimize, in your mind, the actual reality of it.
hear hear.
 
Are you new here?

There's no fixed company bias.

Everything is scrutinized. You're seeing it as "people disliking something because Microsoft is involved" when in reality it is "people disliking something because the subject is lying or trying to lie".

This article is a bunch of horseshit trying to make a bad thing sound like a good thing by describing how a computer works.
Look at the Microsoft Japan thread. When asked about the success of the Xbox One, given the poor sales of the Xbox 360, the rep simply tells the person that those numbers aren't public, when they VERY MUCH ARE.

Ever since the Xbox One has been revealed, Microsoft has literally everything possible in their power to alienate their customers, developers and suppliers.

NONE of what is happening to Microsoft isn't deserved.

They wanted to fuck over Mom & Pop used game stores by blocking used game sales.
They wanted to fuck over customers by making your device worthless once the servers die, and make trading games impossible. Even going so far as to saying "We have an offline console. It's called the Xbox 360."
They wanted to fuck over indie developers by giving them late access and substandard dev kits.


This isn't about Sony. This isn't about Nintendo, Apple, Google, or system wars at this point. This is enjoying the incredible carnival that Microsoft has been putting on since their reveal.

While you may have some allegiance to the Xbox 360, since you may have invested a lot of time into it, other people are able to step back from their game library and objectively examine the situation and go "Well, shit. They done fucked up."

I think this type of hyperbole is more tiring for me than anything else.
 

Ebomb

Banned
The article isn't really open for interpretation. It was very clear in the quotes from devs that the Xbone is hard to developer for, due to the power difference, the current state of the drivers and the fact the console doesn't have unfed memory and uses eSRAM.

http://www.edge-online.com/news/pow...erences-between-ps4-and-xbox-one-performance/

So immature dev tools, worse performance, and a developer quote. This conversation was not about power, we know the ps4 is more powerful. I stated clearly that it was my opinion that once dev tools mature it wont be a pain. So I wasnt commenting on the environment with the immature tools we have now, and the Developer could clearly think its a pain now but with mature tools, im stating maybe the story changes.
 
I think this type of hyperbole is more tiring for me than anything else.

Well, on a positive note, you may notice I used the past tense. Because of the incredible scrutiny on this forum, and in the video game community in general, a great deal of that has been reversed. It's the nature of competition.
 
One...ONE secrect dev...not even another dev corroborating? Yeah, that shit goes in the trash where it belongs unless we start hearing from more then one dev.

at least two more sources, from the same article...

Sony and Microsoft are each still working on the graphics drivers for each console, and Xbox One is lagging behind in this regard – Microsoft “has been late on their drivers and that has been hurting them,” said one source. Another described Xbox One’s graphics drivers less charitably as “horrible”.

but we're biased and make up stuff and have lost all logic, objectivity and reason in our blind haste to prop up and exalt Sony amiright?
 
at least two more sources, from the same article...



but we're biased and make up stuff and have lost all logic, objectivity and reason in our blind haste to prop up and exalt Sony amiright?

Funny you left out the quote where the dev states I'm not worried though...MS is usually very good with their tools...you probably just forgot...right...amiright?
 

Ebomb

Banned
So your problem is that you dislike negative things being brought to light about a product you are about to invest in. And instead of investing in something else, you're trying to minimize, in your mind, the actual reality of it.

I dont have a problem. I get frustrated. A GAF majority dislikes the Kinect, TV, and media features. I highly value all those things. Thats great. Im happy with my plan and dont need affirmation. But I often need to defend my opinions against multiple people nit picking everything I say.
 

CLEEK

Member
So in summation...on the topic at hand..ONE developer stated it's hard to develop on...not multiple...fair?

"Multiple high-level game development sources" and "Our contacts" suggest plural. Only one dev made the exact quote published. Anyway, this one Edge article isn't the only time this has been raised.

http://www.edge-online.com/news/xbo...s-fergal-gara-on-the-next-gen-power-struggle/

"We also asked the SCE VP and managing director for the UK and Ireland Fergal Gara if developer feedback tallies with our report. “We are getting similar feedback"

He also will remain behind the vail of anonymity.

That's how sources in journalism work.
 

Contra11

Banned
It looks like MS dont know what to do .. if they wont to surpass the ps4 in power they could do that easly form the beginning but they
mention that they wont focus in graphics so why now MS want badly to increase xbone power ?
 

Neo Ankh

Neo Member
So the line this week is that Xbox One is so damn powerful they have to hold back 10% of the GPU powah.

I'm still getting the system for the exclusives but this desperate attempt to downplay the fact that Sony built the stronger system is just sad now.
 

GribbleGrunger

Dreams in Digital
Funny you left out the quote where the dev states I'm not worried though...MS is usually very good with their tools...you probably just forgot...right...amiright?

How does that discredit what he has said. I'm assuming from this post that you now believe what these devs say ... yes? In that case, when they say they're not happy with the tools they are being completely truthful but when they say they trust MS to put it right, they are being 'hopeful'. Only one of those statements can be taken as a FACT. Your argument is pedantic while Bigboss's argument is accurate.
 
Funny you left out the quote where the dev states I'm not worried though...MS is usually very good with their tools...you probably just forgot...right...amiright?

are you fucking kidding me? you literally said, and i quote:

...when did the XBox become a pain to develop for? People have lost all logic, objectivity and reason in their blind haste to prop up and exalt Sony. Now we are just making stuff up like the XBox is terrible to code for...and the so called unbiased community lets an idiotic post like this stand...smdh.

claiming that we're biased, "making up stuff" about X1 being difficult to develop for just to praise Sony, whereas numerous posts have shown that those claims are based on previously published articles.

The article isn't really open for interpretation. It was very clear in the quotes from devs that the Xbone is hard to developer for, due to the power difference, the current state of the drivers and the fact the console doesn't have unfed memory and uses eSRAM.

http://www.edge-online.com/news/pow...erences-between-ps4-and-xbox-one-performance/

Multiple high-level game development sources have described the difference in performance between the consoles as “significant” and “obvious.”
Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer.
Microsoft “has been late on their drivers and that has been hurting them,” said one source. Another described Xbox One’s graphics drivers less charitably as “horrible”.

Phil Harrison said this
The other is that any time that you ask a developer – including, by the way, our own internal studios – in the run up to launch of a console you’re going to get a slightly nuanced answer because the operating system’s not finished, the performance of the machine’s not locked, and as you may be aware we can increase CPU and GPU capability on Xbox One

Source

Just Cause dev said in May:
The PlayStation 4 environment is definitely more mature currently, so Microsoft has some catching up to do. But I’m not too concerned about that as they traditionally have been very good in that area.


Suggests something similiar along the lines of "eSRAM is a pain in the ass", only worded more professionally.


but yeah, keep moving goal posts.
 

Iacobellis

Junior Member
Funny you left out the quote where the dev states I'm not worried though...MS is usually very good with their tools...you probably just forgot...right...amiright?

You do know someone posted that quote within the last twenty minutes... Can't be that hard to find it.
 

FeiRR

Banned
I'm a PC gamer so I have no real dog in the fight but there is definitely a Sony fanboy element to this forum. Am relatively new here so am just curious whether it came about due to E3 or it pre-dated it?
Tell me, what's wrong with liking a company which caters to your taste and delivers quality goods? And likewise: what's wrong with detesting one which does the opposite? If you go to a good restaurant with delicious food and impeccable service, you'll probably recommend it to your friends. If you go to a bad one with dirty dishes and rude waiters, you'll surely warn them.

By your standards, most PC gamers here are almost religious Valve followers. Does it sting when you read that?
 
Can I just say - and please mind my in depth technical analysis - this console is such a clusterfuck.

In all honesty, I feel bad for Xbox fans.

Some of you may not care for the apparent hardware deficiencies, but to those that are more sensitive to frame rates, native resolutions, and hell pure eye candy for greater immersion, it's gonna be a long generation for you guys, and it hasn't even started yet.

Favoring Kinnect in every box isn't worth all this grief.
 

Teletraan1

Banned
In the article it states that 32 ROPS are overkill for 1080p. Is this just FUD? If it is not and there is some truth in it then why would any game on PS4 be less than 1080p or specifically what would be the bottleneck in the PS4 that could prevent 1080p? I am just a layman here so balance me if I am over delivering on ignorance.
 
By your standards, most PC gamers here are almost religious Valve followers. Does it sting when you read that?

Oh man, that Steam controller thread was ugly. Apparently Gabe Newell is a perfect being and nothing the company does can be scrutinized. Any skepticism, criticism or worries of the controller, or even questions, are a bad thing to have. You must accept it as the new normal.
 

FranXico

Member
In the article it states that 32 ROPS are overkill for 1080p. Is this just FUD? If it is not and there is some truth in it then why would any game on PS4 be less than 1080p or specifically what would be the bottleneck in the PS4 that could prevent 1080p? I am just a layman here so balance me if I am over delivering on ignorance.

No, you understood correctly. It is just FUD.
 
I hate how biased everyone is against genocide. It's like any time someone suggests genocide or talks about it favorably everybody jumps all over them and they get banned. Guess that's just HumanityGAF for ya.


Not comparing XB1/MS to genocide, but I think you get my satire.
 

Barzul

Member
Do you read GAF? At all? Microsoft is severely behind on drivers and the eSRAM doesn't work the same way as eDRAM did on the 360. It's kind of telling when [B]first party studios are opting for 900p over 1080p[/B].

Just because the systems share the same architecture doesn't mean it will be a 1:1 experience for developers.
Like which ones?
 
This GAF is pro Sony stuff is nonsense. If Sony were doing the same things Microsoft has it would be critical of the things Sony would say. Microsoft messed up from the very beginning, don't be mad at people being sour on the brand, Microsoft has only themselves to blame for the backlash.

It's a FACT, I was of the same opinion as you until that post.

Nah. That was a knee jerk opinion, and I don't think he really came across well with the point he was trying to make. Just because he's a mod doesn't mean he's right all the time.

If you peruse probably the most important event NeoGAF does every year for judging the collective tastes of NeoGAF (or as close as you'll ever get amongst such a diverse body) -- the NeoGAF Games of the Year threads -- you can see that GAF isn't so biased at all. Actually most posters on NeoGAF are just gamers that appreciate good games no matter where they come from, and are pretty pragmatic.

Really, I'd suggest looking at those GOTY Awards threads, especially the ones from 2006-2011. 360 exclusives, timed exclusives or multiplats that were far and away best on 360 (Orange Box, Oblivion, ect) were fairly dominant, with the exception of Nintendo's usual heavy hitters.

Sony's first and only exclusive to make the Top 10 list in 2007 was Uncharted: Drake's Fortune, and that was ranked all the way down at #7! Really, Sony's only HUGE year in that entire 5-year run was 2009, when they came out with Uncharted 2, Demon's Souls, Killzone 2 and Infamous all in the same year, which was a pretty remarkable acheivement that even most due-hard XBox fans will admit to. The next year though, it was Mass Effect 2 and 360 back on top with a Sony exclusive not even making the list until #5 with God of War 3.

Really, 360 games only fell off in 2012. Journey took the top spot, but it wasn't like Sony dominated either. That year, the excitement seemed to center around multiplats and PC games.

I really don't think there's any evidence in the last generation's GOTY Awards that suggests even remotely that this "SonyGAF Bias" is anything but a recent trend based on NeoGAFers' honest opinions as to what they seem to prefer right now, based on the events and facts and surrounding this launch event so far.
 

Amir0x

Banned
I'd be worried if Penello wasn't biased towards the Xbox One. Now the problem is if that bias caused him to make inaccurate claims such as the one where he downplayed the 40% gap in performance between the Xbox One and PS4. But to me he clearly believes the gap is not that significant. I'll wait for the teardowns and benchmarks in November.

Honestly I thought he was serious and believed his claims, but as it was revealed precisely the type of PR stunt this was, I don't think he really believed them.

I believed they were all sat down, analyzed the hardware specs as one of the key concerns among gamers like us who are critical to getting word-of-mouth going for videogame consoles, and tried to do massive spin regarding the Xbox One's "potential" power and the PS4's established power. Maybe he truly does believe most games won't show much if any difference, and that's even potentially a reasonable position, but it was cloaked in so much shite that it's impossible to really say definitively one way or the other. Either way it was a dumb PR failure.

The hardware "benchmarks" are not going to tell us one thing we don't already know. There's really no secret anywhere, these things keep falling pretty much in line with expectations. Other than the surprise 8GB GDDR5, there really hasn't been any significant surprises, unless you want to count Microsoft's upclocks.
 

Barzul

Member
Honestly I thought he was serious and believed his claims, but as it was revealed precisely the type of PR stunt this was, I don't think he really believed them.

I believed they were all sat down, analyzed the hardware specs as one of the key concerns among gamers like us who are critical to getting word-of-mouth going for videogame consoles, and tried to do massive spin regarding the Xbox One's "potential" power and the PS4's established power. Maybe he truly does believe most games won't show much if any difference, and that's even potentially a reasonable position, but it was cloaked in so much shite that it's impossible to really say definitively one way or the other. Either way it was a dumb PR failure.

The hardware "benchmarks" are not going to tell us one thing we don't already know. There's really no secret anywhere, these things keep falling pretty much in line with expectations. Other than the surprise 8GB GDDR5, there really hasn't been any significant surprises, unless you want to count Microsoft's upclocks.
I still await them anyway.
 

Tabular

Banned
guest gpu = dxcore

MS "Guest gpu = 10% of the 1.31 gpu reserved for apps"

lol misterx

sorry i just find this stuff funny. Ms killing one dream at a time.

edit: wow look at the spinning:

Ekim the "insider" so much for your ROP rumor lol

"The relationship between fill-rate and memory bandwidth is a good example of where balance is necessary. A high fill-rate won't help if the memory system can't sustain the bandwidth required to run at that fill-rate," said Goossen.

WHAT?!!?!? I thought xbone had 250GB/s lol.

Microsoft revealed research it had carried out that suggested that the 6.6 per cent increase to GPU clock speed was more beneficial to the system than two additional AMD Radeon Graphics Core Next compute units. Our question was straightforward enough - were the results of these tests skewed by the code saturating the ROPs?

Yes, some parts of the frames may have been ROP-bound.

Of course, great they left this detail out of the first "interview." Also goes on to show the esram just cannot keep up.

Microsoft's pitch is that its hardware set-up wouldn't necessarily be able to make use of them even if they were there.

Agree, that is why ps4 has more b/w, rops, alu, and tmu. Problem is they trying to push their limits onto the ps4.

Looking forward to the complete interview.

Yes. That's spin for you.
 

Nafai1123

Banned
All this "GAF is biased" bullshit needs to be thrown out the window. GAF is GAMER biased, that's it. When the PS3 was announced at $599 it was getting shit. When the games didn't look as good as 360 games it was getting shit. When there weren't as many games to play it was getting shit.

GAF cares about games and the games industry, end of story. If some company comes in and fucks with the status quo in a way that GAF doesn't like, they will get get shit for it. If a company comes in and tries to take away consumer rights, your goddamn right we're gonna get pissed off.

I (and a majority of people here) don't give a fuck what system people decide to buy next-gen. If you like the exclusives for the XB1, get a XB1. If you like the exclusives for the PS4, get a PS4. What I do care about is this continual spread of bullshit about which system has the better lineup and this continual downplaying of the hardware differences. We are some of the most knowledgeable gamers out there. If a company tries to feed us bullshit, they will be called out for it. If a company tries to spread FUD, they will be called out for it. Don't claim bias when the company you prefer is getting shit. There is always a reason and the reason is always justified.
 

Amir0x

Banned
I still await them anyway.

Do you just mean Digital Foundry cross gen ports launch comparisons? I'm not even sure what you think they'll be benchmarking

Nafai1123 said:
All this "GAF is biased" bullshit needs to be thrown out the window. GAF is GAMER biased, that's it. When the PS3 was announced at $599 it was getting shit. When the games didn't look as good as 360 games it was getting shit. When there weren't as many games to play it was getting shit.

GAF cares about games and the games industry, end of story. If some company comes in and fucks with the status quo in a way that GAF doesn't like, they will get get shit for it. If a company comes in and tries to take away consumer rights, your goddamn right we're gonna get pissed off.

I (and a majority of people here) don't give a fuck what system people decide to buy next-gen. If you like the exclusives for the XB1, get a XB1. If you like the exclusives for the PS4, get a PS4. What I do care about is this continual spread of bullshit about which system has the better lineup and this continual downplaying of the hardware differences. We are some of the most knowledgeable gamers out there. If a company tries to feed us bullshit, they will be called out for it. If a company tries to spread FUD, they will be called out for it. Don't claim bias when the company you prefer is getting shit. There is always a reason and the reason is always justified.

As always, the "GAF is biased" and "GAF hivemind" folk are just individuals incapable of defending their positions on their own terms and so much turn to trying to paint everyone with a broad brush to try to explain why most of the world around them seems to be against the thing they've intuitively become so emotionally attached to that they can't even see that they stand alone for a reason.

They're not really serious people anymore. It's just a little sad because they are so devoted to a device that they let it physically upset them.
 

Bsigg12

Member
Yeah that was point I was trying make, it was kind of petty but the only confirmed Xbox One game we know running at 900p is from Crytek and they are 1st party.

I think you mean second party. Microsoft doesn't own them but is paying for development of the game. A little bit on the semantic side I know, but there is a difference.
 

TOYCOFFIN

Banned
Yeah that was point I was trying make, it was kind of petty but the only confirmed Xbox One game we know running at 900p is from Crytek and they are 1st party.

Because the rest of the games are 720P or have (if believed) a dynamic resolution system.
 

vdo

Member
Which im assuming Microsoft will release mature dev tools that support the common/intended use of that pool such as for a frame buffer, etc.

It may be that higher level tools or APIs that Microsoft provides to help with using the eSRAM would work well if a dev is using higher level tools and APIs for their whole game.

But for devs that are wanting to code at a lower level, it may be harder for them to leverage and integrate a higher level tool or API with their lower level code, leaving them to still have to manage the eSRAM on their own.
 

FranXico

Member
Can I just say - and please mind my in depth technical analysis - this console is such a clusterfuck.

In all honesty, I feel bad for Xbox fans.

Some of you may not care for the apparent hardware deficiencies, but to those that are more sensitive to frame rates, native resolutions, and hell pure eye candy for greater immersion, it's gonna be a long generation for you guys, and it hasn't even started yet.

It is especially painful for them, coming from last gen where the 360 usually performed better than the PS3. Those bragging rights about native resolution and framerate stability are very likely gone.

chadskin said:
Five stages of Xbox fan grief:
1. Denial and Isolation
2. Anger
3. Bargaining
4. Depression
5. Acceptance

I would say many have already reached the Bargaining stage, with the "but what matters is the games" rhetoric, when they would have had no qualms rubbing hardware superiority in if things had gone differently.

As for Playstation fans, after 7 to 8 long years of being shafted by third-party, they have earned their Schadenfreude.
 
Nelson barely posted anyway and Once Penelo came out with "We invented Direct X/ Ill ask a techincal fellow" It was pretty hard for him to follow his "Average joe that just happens to be a MS exec" routine.


He still pops up though from time to time, to his credit.

I'm still here, reading with great interest. I stated very publicly I wasn't going to chime in on these posts, but I read them.

When I see a question, I still try to answer if I can.

At this point, most everything is known about the system so the need for me to post is reduced - it was more interesting back when we weren't being very clear on some points.

Just the fact that we're 2 months from launch means there's less for me to say. But I'm around.
 

Barzul

Member
Do you just mean Digital Foundry cross gen ports launch comparisons? I'm not even sure what you think they'll be benchmarking
I'm just thinking with the consoles architectures being more similar than ever someone Digital Foundry for example could get a hold of dev kits and run some tests or something. That or get interviews from developers who have benchmarked these systems, I think Carmack mentioned something on this, as NDA's should have expired(?). Still I'll settle for simple multiplat comparisons.
 

FyreWulff

Member
They successfully gotten me turned around in the whirlwind of PR double-speak, so please met know if I've got this right:

They originally had a significant allotment of GPU functionality reserved for, basically, the Kinect. This reservation is immutable; even if you're playing a game without the Kinect or didn't want to use the Kinect features, it had to be retained more or less to keep the Kinect warmed up and ready to run.

The realization that no one really cares that much about Kinect has caused them to reconsider this plan, possibly freeing up this processing when playing games that doesn't use Kinect in the future. They aren't squeezing blood from a stone, they're just wasting less resources than they otherwise would be on something that isn't in use. Do I have that right?

I hadn't honestly thought about it before, but does this mean that the deep level of Kinect integration means that a significant number of hardware resources are invariably devoted to the device, regardless of the desires of the user and developers? That would mean that in terms of pure gaming performance, the system's even worse than it looks on paper - because there's an extra 10% off the top currently being paid as "Kinect Tax" that isn't usable for other things?

I suppose it's good they're trying to reverse these decisions to free up those resources, but as someone who doesn't care about the Kinect, I'd kind of rather they weren't going to waste on it to begin with...

A game had to pay the "Kinect tax" on the 360 too.. to save money, they took out one of the Kinect's coprocessors and put it what it did as software on the 360. Hence why games that came out before Kinect generally didn't get Kinect backwards compatibility because they were already maxed out, even if they were demoed having kinect functionality grafted onto them.

What this move basically does is some developers probably went "the Kinect widget is there, might as well use it" to "eh, we don't have to support Kinect anymore. Let's take that overhead back and use it for something"
 
Just the fact that we're 2 months from launch means there's less for me to say. But I'm around.


I actually do not believe that is the true reason, but i have more manners than to accuse you of being a liar. Ok, cool.

Hopefully, you are getting vital feedback on something that helps Xbox one owners enjoy their console. There is that at least.
 

Amir0x

Banned
It is especially painful for them, coming from last gen where the 360 usually performed better than the PS3. Those bragging rights about native resolution and framerate stability are very likely gone.

It is gone. The only ports that won't be superior on PS4 are ones made by developers who are incompetent in some fashion.

But like you say:

I would say many have already reached the Bargaining stage, with the "but what matters is the games" rhetoric, when they would have had no qualms rubbing hardware superiority in if things had gone differently.

Xbox fans did rub in the hardware superiority for two gens. And even though technically you could wrangle a bit more out of PS3 if you worked really hard at learning its complicated architecture, the reality was most Xbox 360 games looked a little better than the average PS3 game due to how difficult it was to make games for. And that was ceaselessly held over PS3 console owners heads, including by myself when I saw they were being disingenuous.

Thing is, Xbox fans should be happy when they see the way the community has reacted. All gamers should. It says we still have control of this industry and these companies still have to listen to us. Even if you LIKED the system they had originally for XBO, the market made it clear if they went that route, it would have been an epic flop. The pre-order numbers prior to the 180s were already showing that all indications were saying. So Xbox fans would have been stuck with a "vision", but not a successful console, which means less of everything including compelling exclusive content. And potentially Microsoft being less serious about competing in the videogame arena the next go, since there is some very complicated politics going on internally over there right now.

In the end, the result we have is best for everyone. Xbox One fans have to deal with their system being raked over the coals with relentless skepticism, because that's what Microsoft currently deserves. People keep telling us to move on after the 180s, but Microsoft's PR is still consistently in shambles and misleading, and they were still trying ridiculous gambits like trying to make it seem like XBO was actually competitive with PS4's hardware by fudging the analysis. All their apps remain behind a paywall, it's still a $100 premium for a device that won't even have a flagship game until Spring sometime and has virtually no new ideas or concepts revealed for it yet except perhaps Project Spark. There are plenty of reasons to still hold them with great skepticism.

m0dus is right that all companies should be viewed with skepticism, but I would say some have currently earned more skepticism than others, and that would naturally reflect in conversations. Moreover, since these deceptions and PR wonkiness continues at Microsoft, it's not something we have completely got past yet.


As for Playstation fans, after 7 to 8 long years of being shafted by third-party, they have earned their Schadenfreude.

It's a cycle.
 

Barzul

Member
Maybe he was thinking about Killer Instinct, isn't that first party?
Nope, Double Helix isn't a first party studio. The only first party studio working on the Xbox One game for launch as far as I know is Turn 10. Capcom Vancouver (Dead Rising), Double Helix (Killer Instinct), Crytek (Ryse) are not first party. I'm curios what resolution Kinect Sports Rivals is running on, as that is done by Rare which is a first party MS studio.
 
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