Midway through chapter 3 now and i just had a great open world moment. I was sidequesting when i stumbled upon a hidden dungeon, not sure if the game would take me there later or not i decided to start working my way through it. At first most of the enemies were extremely low level, so i pushed forward. Then Bam an ultra powerful enemy that was over twice my level.
It was at this point that i realised i had forgotten to save in a while. I hadnt had the need to mostly driving around and getting free AP. Yet here i was standing before a mini boss type fight that was going to wipe me out.
I tried to fight it conventionally at first, but gradually my party started dropping like flies. A Mega Pheonix Down bought some respite, but i was getting anhilated fast. So at this point i did what any player that respects their time would do. I found the cheapest possible stratergy and gradually whittled down the enemys health from range. It worked and i managed to leave the area via fast travel soon after the fight ended. (Hitting the enemy with ranged attacks and quickly warping between two opposite points before the enemy got close enough to strike)
Other thoughts.
- Im really liking Noctis still. The fact that Noctis is this great is making it very easy to accept the game at face value. (And forgive some of its missteps)
-Its becoming increasingly more obvious that square never really had a handle on the story until very late in the process (if at all). The flashback structure is really good and with more time they might have been able to fit the more interesting parts of what they covered in Kingsglave into the game via longer cutscenes.
-The French Localization continues to be incredible. Whoever at Square who is responsible for it should get a promotion onto the writing staff of the next FF project if BD5 is doing it. (I hope Tabata decides to take another go at a FF title)
-This is especially true of Cidney. After watching a lot of preview footage and starting in english i started to dread these interactions. French Cidney and Noctis openly flirting has quickly become one of my favourite character interactions.
- I'm still liking the battle system, but whoever decided to put a map action on R1 to be accessible during battle made a mistake. Magic is such a chore to use and would greatly benefit from a skill wheel accessible by holding R1 to quickly craft and distribute on the fly or by tapping R1 to shoot.
-A
sucks. Really wish i could avoid this person, but they seem to be important.