PepsimanVsJoe
Member
Maybe this is how Bethesda gets back at the modding community over last year's "paid mod" debacle.
IT
JUST
/WORKS/
Godd Howard, the chosen one
I know exactly how this guy feels, as I've been in this situation countless times. Every time I think "it sure would be nice if I got a little recognition, but either way my work is reaching a broader audience which is all I ever wanted to begin with."
So people are saying he has no legal recourse but if the ideas/writing were pilfered isnt that jusitifcation?
Bethesda own the engine/game but if the modder had copyrighted it for story/characters/script then that should be protected shouldn't it?
Not saying it would go far, infact it would likely fall flat on its face like the guy who claimed Terminator stole his novels plot etc. I dont think they go very far because it is so hard to prove.
I know scriptwriters that are wary of submissions because they have had a script rejected then years later saw the same studio make something similar. BBC are apparently supposedly bad because the treatments they reject use to just lie around until stumbled upon years later. Thats the hearsay anyway.
So people are saying he has no legal recourse but if the ideas/writing were pilfered isnt that jusitifcation?
Bethesda own the engine/game but if the modder had copyrighted it for story/characters/script then that should be protected shouldn't it?
Not saying it would go far, infact it would likely fall flat on its face like the guy who claimed Terminator stole his novels plot etc. I dont think they go very far because it is so hard to prove.
I know scriptwriters that are wary of submissions because they have had a script rejected then years later saw the same studio make something similar. BBC are apparently supposedly bad because the treatments they reject use to just lie around until stumbled upon years later. Thats the hearsay anyway.
The mod creator doesn't seem upset
Maybe this is how Bethesda gets back at the modding community over last year's "paid mod" debacle.
I mean that Bethesda wouldn't normally be allowed to just copy the mod as every original element introduced such as art, sound and I think also writing is copyrighted by the modder, regardless if it is made with the tools of Bethesda. Same goes with other types of derivative works.
Now, now, truth be said, I honestly thought Bethesda’s staff played Autumn Leaves, had a blast with it (I hope) took some things out of it and made their own thing for Far Harbor. And I seriously think this is perfectly okay.
Lol Bethesda.
Seriously, when you resort to something like this as a huge development studio a categorization as "creatively bankrupt" no longer sounds like something only some RPG nerds at an obscure sites would consider.
From the creators' own comparison:
Edit: Beaten
Don't worry, people here are making up for that.
Maybe they tried to contact him? Who knows if many of the developers of that content knew it was based off or inspired by off a mod?Should have given him some credit or at least a heads up that they were going to use some of his work. Even if they are legally covered it's a really shiity thing to do.
barf
I also don't quite get what I'm supposed to see in this picture except that railing looks similar? Though the text makes it sound very hard to believe that it's all a coincidence. If I were that modder I would be proud though.
So much salt over a mod that 99% of the Fallout community never heard of until today.
"You automatically grant to Bethesda Softworks the irrevocable, perpetual, royalty free, sublicensable right and license under all applicable copyrights and intellectual property rights laws to use, reproduce, modify, adapt, perform, display, distribute and otherwise exploit and/or dispose of the New Materials (or any part of the New Materials) in any way Bethesda Softworks, or its respective designee(s), sees fit."
Doesn't that mean they technically own it? Still doesn't sit well, even if they do.
don't they own all mods for the games? (part of a ula?)
Regardless of who is upset, justifiably or not, this can objectively be called creatively bankrupt.
There is no reason to copy a mod to this degree unless you're completely out of ideas or just want to take shortcuts.
Far more likely this is an individual writer who was out of ideas than "Bethesda". Are people completely incapable of separating the acts of an individual from a group they belong to? Sure seems so these days, considering the number of people talking about how the company as a whole sucks because of this.
Although I'd love to see some kind of story that this was a corporate level conspiracy. Would probably be better writing than Fallout 4 (ZING!)
Yup that's the sad part, Yes it seems like it was stolen but I don't believe that it was the whole company or more than one person in Bethesda taking the quest and showing it off as their own.Far more likely this is an individual writer who was out of ideas than "Bethesda". Are people completely incapable of separating the acts of an individual from a group they belong to? Sure seems so these days, considering the number of people talking about how the company as a whole sucks because of this.
The amount of hate Fallout 4 and Bethesda get's on GAF in general is too much sodium for me to handle.
Yeah, checked it out, FedoraCodex is right this once. Looking at dialog comparisons it goes beyond simple coincidence.
The amount of hate Fallout 4 and Bethesda get's on GAF in general is too much sodium for me to handle.
lol delusion at it's best.They suck, and they're running an all-time great IP into the ground, so they're gonna get hated. If it's too much salt for you to handle, well...
so should they just not use it just because it's one extra step removed from "taking inspiration from a bunch of different sources"?
They suck, and they're running an all-time great IP into the ground, so they're gonna get hated. If it's too much salt for you to handle, well...
¯\_( ͡° ͜ʖ ͡°)_/¯
lol delusion at it's best.
It's difficult. On the one hand, a fanbase loudly complaining must be one of the better ways to light a fire under a developer's ass, which is great for the people who play the games.
On the other hand, to even go as far as to imply that they're running that franchise "into the ground" is a step too far to me. They took the franchise to new heights and brought it to a much larger audience, and even if you didn't like the Bethesda Studio made ones, at least you got one great one out of it.
If you think that stuff is egregious, try playing Fallout 2 sometime. Fallout 2 pretty much ingrained on-the-nose pop culture parody into the DNA of Fallout. That sort of stuff is everywhere, in Fallout 2, 3, New Vegas, and Fallout 4.They are right however they are disingenuous about the subject. RPGCodex will make a big deal about this and yet never said anything about Obsidian Entertainment's lifting whole characters and plots from Star Trek, Twilight Zone, Night Gallery, and Outer Limits episodes for Fallout New Vegas.