That video is actually really interesting.
On top of his accuracy in arms getter (which I think is only possible with motion controls because of how late he's curving both arms), he brings up a lot of his testing and his insights into Cobra is pretty neat.
(dash is 30 frames, but Kid Corbra can skip recovery and actually do stuff on the 31st frame with his charged dashes... going by his movement options, it seems like the fastest way to get around is jump, land, dash, dash, jump, but I don't know for sure)
On that note, I was watching videos and it seems like point blank throws are 10 frames from initiation to when it contacts a character (using YT frame by frame function)... but I'll wait for someone else to do more definitive testing.
But yeah, still watching, but it's a cool video.