Just to add a bit to the discussion, I feel that there's a disturbing lack of people in this industry that actually care about delivering a smooth, consistent gaming experience (judder and input lag being obvious flaws that are often completely ignored by developers).
Examples:
The Witcher 2 - judder
Darksiders 1/2 - massive judder (at least on PC)
Killzone 2 - input lag
Uncharted 3 - input lag, controller deadzone
I could come up with countless other examples but these ones were the first ones that came to mind. The fact that games with such large development teams without anyone really noticing or acknowledging what I consider to be pretty major issues is baffling.