Green Wiggly
Member
I fuckin' lost it at this.
Too bad about Crytek though.
Why are they so insistent on being a F2P studio?
Instead of focusing on the core strengths of the company, which would be the engine and innovative PC titles, we simply jumped at every next big thing in the industry.
Why would they want to have to buy it? What does Ryse offer as an IP that MS couldnt make themselves?
EA's purchase of DICE in 2004 elevated the studio to lofty heights. They're now much larger and much richer than they were back before EA bought them.
Good news though guys, maybe someone will pick up the Timesplitters IP and actually do something with it.
If the situation is really this dire, they should just sell the Ryse IP to Microsoft and make the sequel.
I highly doubt any other publishers are going to want Ryse because it's both unoriginal and someone else's sloppy seconds. At least for Microsoft the IP has a little bit of value cause they've already been building the brand by releasing the first game.
The 1st game has already become sort of a staple for the Xbox One, ask around im sure a lot of people will tell you they wanted a sequel, the Ryse series has a lot of potential to be a great series
That's silly, imo, buying a brand that got critical and user disapproving response with a setting that is as generic as it can get would be dumb. If they dont have to secure rights to make Ryse 2 by buying it up, sure it makes sense vs creating a brand new ip(arguably) but the game didnt do any favors to the potential revenue of the theoretical Ryse 2.
You can find a perception of it being a staple but the reality of it is probably less so. I mean when metacritic critics agree almost entirely with the user that gives you a pretty good ballpark average on receptiveness.
This whole thing feels like... The internet stopped caring about what's going on in Naughty Dog and started doing it with Crytek.
Why would they need the Ryse IP? Are you saying that Microsoft couldn't make a badass Ancient Rome game without it?
Edit: Funnily enough, there was a thread on gaf recently pondering how crytek could afford such a high employee count.
I gotta wonder what Microsoft's strategy is with these IPs. They let Epic own Gears, then paid god knows how much to buy it after building it into a blockbuster. Then they let Crytek keep Ryse, another IP they seem to want, though Crytek seems unable to continue and disinterested in selling (though if they do, MS might get it on the cheap).
People were worried about the quality of the games in ND's case, not that they might shut down completely.This whole thing feels like... The internet stopped caring about what's going on in Naughty Dog and started doing it with Crytek.
Sad to hear about Ryse 2 being cancelled, I really enjoyed the first and I think it has a lot of potential.
Seems that a guaranteed paycheck from MS is better than fighting over the rights to a franchise that had such an average review score on its first outing. Maybe MS can pick it up in an IP firesale.
Critics didn't like it, but I think you'll find quite a few users who enjoyed it. Take a stroll through the OT.
This reverence for the Ryse IP is crazy to me.
The game has a generic setting with a generic story and, importantly, a definitive ending. There's no evidence that Crytek, especially THIS messy Crytek, would have developed a great game after the awful first one.
It's a game devoid of content, interactivity and compelling gameplay being made by a team on a downwards spiral. But that's besides the point: the IP itself is not only generic, it's damaged goods.
Microsoft should make a medieval character action game if they'd like -- but there's no reason to chase a failed IP with a failed development scheduled that launched a failure of a product.
"Ryse had a lot of potential" is as empty a statement as "Kinect has a lot of potential".
Bubsy 3D also had a lot of potential.
I gotta wonder what Microsoft's strategy is with these IPs. They let Epic own Gears, then paid god knows how much to buy it after building it into a blockbuster. Then they let Crytek keep Ryse, another IP they seem to want, though Crytek seems unable to continue and disinterested in selling (though if they do, MS might get it on the cheap).
Will they try and buy Sunset Overdrive in a few years too?
The games ending was conclusive on that story, they could easily have moved to different time period and setting and continued it. I'd like to see them continue that series personally.
Wtf happened to avatarIt's all starting to fall apart...
I wonder if Crytek will even exist a year from now. These problems seem quite systemic.
What a mess. I really enjoyed Ryse too.
Noooooooo
Make Ryse 2 someone
I'll be pretty disappointed if this it for the Ryse series. I really enjoyed the first and a second game, with a more focused development time a more fleshed combat engine and larger levels would be incredible.
Also, CHARIOT RACING!
Generic setting in what sense?
And a game having a definitive ending doesn't mean there can't sequel. That's just silly talk.
This. I really enjoyed Ryse and since Crytek isnt up to it, may as well hand it off to someone who is and get paid. Its a win win.Damn. Sell the IP to MS.
I gotta wonder what Microsoft's strategy is with these IPs. They let Epic own Gears, then paid god knows how much to buy it after building it into a blockbuster. Then they let Crytek keep Ryse, another IP they seem to want, though Crytek seems unable to continue and disinterested in selling (though if they do, MS might get it on the cheap).
Will they try and buy Sunset Overdrive in a few years too?
I need Timesplitters, god damn it.Is it weird that I don't think Crytek have anything worth buying if there is an IP fire sale? All their franchises don't exactly sell well, and who needs an FPS franchise anyway?
With that being said, if company goes belly up... maybe MS or Sony can buy the IPs on cheap?
They didn't let Crytek keep it, Crytek just refused to give it up and thus no Ryse 2. Crytek probably had more leverage at the XBOs launch (with a partly developed game) than they do now.
The deal with ryse sounds like it revolves around funding. Would you feel comfortable taking all the financial risk with no ownership? If the game bombs, crytek gets paid, MS loses a shit ton of money and MS can't salvage anything.
Article said:Instead of focusing on the core strengths of the company, which would be the [Crytek] engine and innovative PC titles, we simply jumped at every next big thing in the industry," said a Crytek employee. "Except that each time we did, it was a little too late and we were running after our competitors. There's no sense of identity at this point and I think that frustrates both employees and fans."
I need Timesplitters, god damn it.