Criterion is part of EA.. they are not independent..
so it should be EA who turned Nintendo down.. not Criterion..
ohh 2011... EA didn´t own them back then..
Criterion has been owned by EA since 2004. That's actually a big part of the reason why their very popular middleware engine wound up being abandoned.
Nagoshi and Amusement Vision's golden age is long gone, but I'd be 100% okay with this.As awesome as that would have been, I don't get why they didn't think of Monster Games.
I honestly expect this to just be a tease for F-Zero X in the N64 virtual console. I hope I'm wrong, of course.
Nintendo....
I honestly expect this to just be a tease for F-Zero X in the N64 virtual console. I hope I'm wrong, of course.
I mean, how serious were they really if they didn't approach other devs? Why not go to Bugbear or Sega (does the same team who made F-Zero GX still exist?) or Sumo Digital or Codemasters or Playground or Lucid instead of/as well as Criterion? I mean, there's always the chance that they did, but the fact that a new F-Zero game isn't happening suggests to me they didn't push very hard for it, if they can't find even one developer who was able to take the project on.
I mean, how serious were they really if they didn't approach other devs? Why not go to Bugbear or Sega (does the same team who made F-Zero GX still exist?) or Sumo Digital or Codemasters or Playground or Lucid instead of/as well as Criterion? I mean, there's always the chance that they did, but the fact that a new F-Zero game isn't happening suggests to me they didn't push very hard for it, if they can't find even one developer who was able to take the project on.
You don't see why EA would make a game in a 5+ million an entry series instead of F-Zero?A fucking Need For Speed game over F-Zero?
Give it to Sumo. They did a great job with that Sonic kart game.
fixed that for you.
Pretty much any independent racing studio makes more sense than asking a mega publisher.Give it to Sumo. They did a great job with that Sonic kart game.
Give it to Sumo. They did a great job with that Sonic kart game.
Pretty much any independent racing studio makes more sense than asking a mega publisher.
Didn't know GX was playable of N64...o__0
Sure, but it's like asking Treyarch to make Metroid.Not sure what's the problem with asking. If they wanted a F-Zero game it would make sense for them to ask for several pitches from different companies if they felt like they weren't up to it themselves. They might have and they might also have rejected all of them for all we know. The number of games pitched to Nintendo every year must be pretty impressive. Not all of them even make it past the initial gate that is NoE and NoA.
I have Fast Racing Neo to look forward to. I'll be ok
just wait for the E3 2016 announcement : f-zero : bounty hunter adventures, a totally cool spinoff with platforming and FPS elements, also 4 player roller hockey minigame
captain falcon will even make an appearance, and there will be a mission with black shadow
Not sure what's the problem with asking. If they wanted a F-Zero game it would make sense for them to ask for several pitches from different companies if they felt like they weren't up to it themselves. They might have and they might also have rejected all of them for all we know. The number of games pitched to Nintendo every year must be pretty impressive. Not all of them even make it past the initial gate that is NoE and NoA.
Sure, but it's like asking Treyarch to make Metroid.
You know the answer before you start.
A megapublisher is not gonna stop developing one of their IP's so they can give one of their internal studios to create an F-Zero, which outside of the initial deal, they are unlikely to see any money (and a possinble potential damage to their own IP)
Pretty much any independent racing studio makes more sense than asking a mega publisher.
I honestly expect this to just be a tease for F-Zero X in the N64 virtual console. I hope I'm wrong, of course.
Did Nintendo not notice that EA owned Criterion?
Not sure what's the problem with asking. If they wanted a F-Zero game it would make sense for them to ask for several pitches from different companies if they felt like they weren't up to it themselves. They might have and they might also have rejected all of them for all we know. The number of games pitched to Nintendo every year must be pretty impressive. Not all of them even make it past the initial gate that is NoE and NoA.