Scalebound will be a head scratcher for a while I think. Especially when you consider the cancellation happened less than a year b4 MS releases their most powerful console ever.
Some would look at those realities and realize that it's probably a sign that completing the game just wasn't feasible. The most recent presentations had been rough in the game design sense. To borrow a phrase I came across the other day, game development isn't just a progress bar you move by adding money.