14 maps is solid. I hope for more "spacey" and nighttime maps.
Outpost 207 should be a space one with a low gravity Insta-Gib mode in it.
14 maps is solid. I hope for more "spacey" and nighttime maps.
I played ME3 multiplayer for like 200 hours and that's a COOP game with like 5 maps (with some environmental hazards) added in. I would prefer more but number of maps aren't a measure of the longevity of a game.
Low gravity zone wondering how that will playOutpost 207 should be a space one with a low gravity Insta-Gib mode in it.
Price/Content wise how much should Titanfall retail for?
I can't quantify how much fun is worth but based on the alpha/beta, $60 is fair.
MW2 came with 16 maps.
$40
if this logic was true downloadable games would cost way more than they do.
because this game is being pressed onto discs, it seems you can get away with alot.
Good amount of maps if the 13/14 figure is true.
But if it is, then I am wondering why they wouldn't tell us the number of maps when questioned? Maybe some are planned DLC and not in the final version?
Using what objective metric did you come to the conclusion that it should be $40?
For those who haven't played the beta -- The quality of the maps in the beta is really, really good. And, while I'm not sure I love th 6 on 6 locked, you're looking at 14 maps that are designed for 6 on 6, where as in MW1, MW2, and whatever others, you'd get like ~8 - 10 maps that are designed for up to 8 on 8, and then a handful designed for small games, and a couple of others that were more or less niche maps for a specific gameplay type.
If all 14 maps have the quality of the first 2... I'll be really happy with that.
$60 is irrelevant to me. If you think Battlefield and CoD are justifiable at $60 because they contain a horrible ~10 hour single player mode ... then that's your zany prerogative.
Good point! I remember a similar thing in MW2 where the names of DLC maps could be found in the main game.
In the end everyone will gravitate towards the same 3 maps until more are added. They everyone will play those to see if they are any good and add them to their favorites or discard them with the rest.
Using what objective metric did you come to the conclusion that it should be $40?
the part where they want to charge more for map packs.
That reply makes no sense to the question asked.
"by what metric did you use to get to that number?"
"TOMATO PASTE BANANA CAKES"
eh.. not impressed.
This is a MP only title. If all the focus is towards MP, I would have expected 20 maps.
MW2 had 16 maps ffs, a spec ops mode alongside a decent campaign.
Still feel like we've lowered our standards tremendously. Now we're cool with a $60 multiplayer only game shipping with 13 maps.
Now THAT is the information I was looking for. At least give me a crap load of weapons and abilities.
They should remake future versions of COD4 maps.
FUCK YEAH Crash, Strike, District, Backlot and Overgrown.
They should remake future versions of COD4 maps.
FUCK YEAH Crash, Strike, District, Backlot and Overgrown.
Crossfire, Ambush, Bloc, Pipeline and oh imagine dashing with your titan through the containers on Wet Work. Scratch that, Shipment.
$40 + all the dlc = probably even more than $60.
again, if this was downloadable only, they would not get away with $60 so easily.
Neither do single player games. Your point is?
MW2
18 Campaign missions
23 Spec Ops missions (2 player splitscreen)
16 multiplayer maps (2-4 player splitscreen)
vs
Titanfall
14 multiplayer maps (no splitscreen)
And gamers will most likely stick to a map or two. Just like counter strike's dust and Italy.
Yikes, puts things into perspective.
The new map, Boneyard, is a desert environment set amidst the ruins of an old engineering facility. Huge leviathan-like creatures wander the distant backgrounds, warded away from the battlefield with dog whistle-like apparatuses. Boneyard is the result of a malfunctioned dog whistle, with the tremendous bones of a fallen leviathan setting the surface-side stage for combat. Respawn says players can fight within the huge skeleton and even perch atop it and snipe. Indigenous flying NPC creatures can also swoop down to pester your allies and enemies, creating a livelier match. Down below the surface is the facility itself.
Boneyard is a little more friendly to Titans, says Respawn Entertainment lead artist Joel Emslie. The scale cues and the stuff you can take cover on is a little more Titan focused. There are areas that youd want to wall run on as a Titan are more in the bowels of Boneyard. It has some really nice spots where a Pilot can really get the drop on a Titan. These big hallways where the Pilot can hide up in the girders and get down on the Titan. But it also has some really kick-ass spots for the longer shooting game of Titanfall where you can use these marksman weapons. There are these cracks in crevices where you can ambush Titans and jump off a rock down here and get on top of one.
I found the maps in the beta average and dull. Hope the others are better,
Search and DestroyI forgot Pipeline.
That map was my jam.