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Assassin's Creed Origins screenshot leaks, new details (AC4 team, Naval combat, more)

Bayek sounds like some drunk slav's surname I'd know. With a J instead of a Y, pronounced the same.

Oh look there's Bajek again getting hammered in front of the convince store so he can return the glass bottles.

Better than Shed though lol. Anything is better than shed.
 

Nirolak

Mrgrgr
So I'm always very skeptical of rumors that have 5000 details, yet zero "this is something new" selling points, but assuming it's true, would this be the first game starring an Israeli person?
 
Naval combat would basically have to be melee with boats, which is why the notion of ancient naval combat was so exciting.

Ramming headlong into enemies, snapping their oars with sideswipes, Greek fire, boarding, archers

It could be really cool and even more exciting than age of discovery-era naval battles

Yep, that was exactly what I was expecting, and I was (still am if this is fake) really excited for it for those exact reasons. But there's every possibility that without the massive ships to climb, the cannon sections, the mortar fire, the swivel gun etc... it just got too repetitive in focus testing and didn't play out how it sounds on paper. It would be a shame.

This though:
You can put your hood on and off whenever you want!
This I like.
 

LinLeigh

Member
If the reddit leak is true my hype completely died.

The whole slaves in Egypt and the whole exodus is overdone and full of cliches. Ancient Egypt has so many story to tell and yet we remain stuck in the one story that has been told over and over again.

Any historical accuracy is also immediately gone. I know the games have never been great for that but a bible story seems a step further.
 

Coffinhal

Member
Hahaha they really have the worst leaks

The new détails on reddit are very interesting, seems like they took it seriously to remove the game design flaws that people didn't enjoy

We'll see how they deal with it when it's out
 

Pedrito

Member
I would have prefered a game set in the Cleopatra era. You'd have more "modern" cities and technology but still plenty of ancient Egypt landmarks to climb.
 
If the reddit leak is true my hype completely died.

The whole slaves in Egypt and the whole exodus is overdone and full of cliches. Ancient Egypt has so many story to tell and yet we remain stuck in the one story that has been told over and over again.

Any historical accuracy is also immediately gone. I know the games have never been great for that but a bible story seems a step further.

Disclaimer: I'm no Christian, and I'm not religious.

The bible is a great source for ancient history though, and sometimes the only source we have. I have no doubt a lot of things have been exaggerated in their accounts of history (such as the parting of the Red Sea), but when those fanciful events are all built around real history... can you honestly say that doesn't fit the Assassin's Creed mantra?

Fun fact: The original bible has a lot of great info about ancient Babylon, specifically a king that was referred to as "the Morning Star" (in the same way Louis XIVth of France was called the Sun King). Lots of info about his kingdom in there, built around a story about how he had fallen from grace as a king. Translating "morning star" into Latin led to "lucifer", a common term for the star Venus that rose at dawn, which was then ignored in later translations from Latin into the English bible, presumably because no-one knew what "lucifer" translated as so just left it in there as-is. Fast forward to today and we have a story about a fallen angel called Lucifer instead of a fallen king of Babylon called the "morning star". Translations of translations of translations will do that I suppose!
 

Kalor

Member
That recent leak sounds interesting, even if it is less credible than the others. I enjoyed the modern day stuff in 3 so it would be cool to see that come back.
 

LinLeigh

Member
Disclaimer: I'm no Christian, and I'm not religious.

The bible is a great source for ancient history though, and sometimes the only source we have. I have no doubt a lot of things have been exaggerated in their accounts of history (such as the parting of the Red Sea), but when those fanciful events are all built around real history... can you honestly say that doesn't fit the Assassin's Creed mantra?

Fun fact: The original bible has a lot of great info about ancient Babylon, specifically a king that was referred to as "the Morning Star" (in the same way Louis XIVth of France was called the Sun King). Lots of info about his kingdom in there, built around a story about how he had fallen from grace as a king. Translating "morning star" into Latin led to "lucifer", a common term for the star Venus that rose at dawn, which was then ignored in later translations from Latin into the English bible, presumably because no-one knew what "lucifer" translated as so just left it in there as-is. Fast forward to today and we have a story about a fallen angel called Lucifer instead of a fallen king of Babylon called the "morning star". Translations of translations of translations will do that I suppose!

Ancient Egypt has far more sources that are better than the bible. And even though some slaves were probably around they were not commonly used.

Using the bible slave narrative immediately puts an incredibly western spin on a very interesting civilization.

Instead of using the setting to make an original story or delve further into ancient egypt society it uses a Western tale that has been used in countless media.
 

UrbanRats

Member
None of those details sound that interesting.

So no female character option? Also having the eagle and then thinking about Eagle Flight, that seems like something Ubisoft would do: "hey we developwd this eagle mechanic for our big aaaa title, do a shovelware vr game out of it, too!"
 

Nirolak

Mrgrgr
I'm kind of surprised at people who feel the new rumor sounds exciting.

The leaked details are basically "Here's a conservative iterative design enhancement on the Assassin's Creed's formula", which is basically what they were doing for the last few games.
 

UrbanRats

Member
I'm kind of surprised at people who feel the new rumor sounds exciting.

The leaked details are basically "Here's a conservative iterative design enhancement on the Assassin's Creed's formula", which is basically what they were doing for the last few games.
Exactly.
Its basically "imagine Syndicate but better" or "theyre going back to..."

I was expecting something more from them, after the hiatus.
 

JaseC

gave away the keys to the kingdom.
They got rid of it with Watch Dogs 2 IIRC.

Primal also lacks towers. Its equivalent -- bonfires -- are instead an element of camps/settlements, although a handful of them are tucked away in hard-to-reach places, so you could make the argument that those particular ones come close.
 

iFirez

Member
is though:
You can put your hood on and off whenever you want!
This I like.

Wasn't this a thing in... well Syndicate atleast? or did the main characters just put the hoods up and down when they entered/exited stealth? Either way, that seems like the precursor to being able to do it freely (maybe a D-Pad option?) in this game.
 

Brandon F

Well congratulations! You got yourself caught!
This news got me to finally start playing AC Syndicate this weekend. Pretty good so far, though not a fan of the mash heavy combat(feels like a Fist of the North Star gif with all the endless punching) but the grappling-hook is a game changer.
 
Putting hoodies up or down FREELY(Standing up or whatever) is a genre defining feature.

Wasn't this a thing in... well Syndicate atleast? or did the main characters just put the hoods up and down when they entered/exited stealth? Either way, that seems like the precursor to being able to do it freely (maybe a D-Pad option?) in this game.
You could only put it down while entering stealth which sucked.
 

jelly

Member
The tower thing isn't really the issue, that was just one factor, climbing them. You still do clear the area stuff much the same whatever game it is, disable an alarm instead of climbing something, Still shit.
 

Newlove

Member
Why is it always 4chan where this stuff gets leaked. I visited that site once and it was not pretty. I'll just wait until E3 before believing anything from an anonymous source.
 

TDLink

Member
So I'm always very skeptical of rumors that have 5000 details, yet zero "this is something new" selling points, but assuming it's true, would this be the first game starring an Israeli person?

I believe so.

I'm kind of surprised at people who feel the new rumor sounds exciting.

The leaked details are basically "Here's a conservative iterative design enhancement on the Assassin's Creed's formula", which is basically what they were doing for the last few games.

Could just be the setting. Ancient Egypt and Greece are interesting time periods that would really fit with Ass Creed and haven't yet been explored by an open world game. It's also more interesting than the settings of the last couple games.

Why is it always 4chan where this stuff gets leaked. I visited that site once and it was not pretty. I'll just wait until E3 before believing anything from an anonymous source.

You said it yourself, because it's completely anonymous. No one is going to leak something where they have an actual username that can be traced back to a specific person. It also means anyone can make up bullshit though so you just have to be careful what you believe and don't take 4chan "leaks" at face value.
 
Ancient Egypt has far more sources that are better than the bible. And even though some slaves were probably around they were not commonly used.

Using the bible slave narrative immediately puts an incredibly western spin on a very interesting civilization.

Instead of using the setting to make an original story or delve further into ancient egypt society it uses a Western tale that has been used in countless media.

And I'm not denying that. You'd be crazy to assume this team is only using the bible as a source as well - history is their forte. But the entire series has been based on religious tropes that they twist into precursor tech (apple of eden) since the very beginning. Why would you be surprised that they're latching onto a bible story for a core theme of an Ancient Egypt game? I wouldn't worry about this being the only thing you'll see. Their games tend to be dripping into historical detail.

I'm kind of surprised at people who feel the new rumor sounds exciting.

The leaked details are basically "Here's a conservative iterative design enhancement on the Assassin's Creed's formula", which is basically what they were doing for the last few games.

Yeah I'm not at all convinced it's even legitimate. I'm not sure anything from that list is even new? Nothing of significance at least. Greece, Rome, and the trilogy concept was a part of Kotaku's very first leak.
 

hydruxo

Member
The main protag (in the past) is a quieter version of Altair, basically.

Quieter than...Altair? Dude was already almost mute lmao.

Nah but if that stuff is true, the game does sound like its shaping up very nicely.

Past dude's name is apparently "Shed" come on now lol. One leak mentioned his name was called "Bayek" That was a great name, take that over shed anyday lol

That's not what it says. It says this:

Our protagonist (paaast) doesn't have a name at the beginning. Later, other characters start calling him "Shed", after the deity that represents salvation. A big part of the story revolves around saving your people from slavery.

So essentially it sounds like the NPCs call him Shed after he does something that would cause them to liken him to the deity, but that isn't his actual name I'd assume.
 
Quieter than...Altair? Dude was already almost mute lmao.

Nah but if that stuff is true, the game does sound like its shaping up very nicely.

"Not fortune. Skill. Watch a while longer and you might learn something."

"My way is better."

Man, I loved Altair's arrogant personality.
 
* Stealth is much more integrated into the world. You can hide on corners, in crowds, in buildings and in bushes/haystacks. Imagine Syndicate and Unity's stealth, but much more well thought out and implemented. Social stealth is emphasized a lot in the game. You'll be blending into crowds and with groups of slaves an awful lot.

* They took Unity's backlash very, very badly. They've been working on Origins so much to avoid another buggy situation. "Syndicate was about 60% complete when the backlash came to light, so Ubi shoved that one out of the door before we had the break."
I've been playing Unity lately, because of the PS4 Pro boost mode, and some Syndicate as well for contrast. Unity actually plays fine now, even with the huge crowds. So much so that jumping into Syndicate's London feels like a ghost town in comparison.

The great thing about Unity's bustling Paris filled with crowds is that there are far more opportunities for social stealth and blend-kills.

I hope they can match Unity or come up with a solid middle ground for this next game.
 

Auctopus

Member
No towers is probably the most surprising thing. A staple of Ubi's open world games, gone? Hmmm.

It isn't really though anymore, plenty of Ubi-games that aren't the way Ubi-haters believe.

The insert *Unitymap.jpg "argument" doesn't really hold water anymore.
 
It isn't really though anymore, plenty of Ubi-games that aren't the way Ubi-haters believe.
There's almost always been a tower analogue in Ubi's open world games. That's not just something made up by "Ubi-haters". It used to be towers that revealed all the icons for an area, which they even did in the Far Cry games. Most recently though, Wildlands has you tasked with intel gathering side objectives to reveal side mission icons on the map.

I do think they used the tower thing too much, but also always though it fit perfectly in Assassin's Creed.
 
I kind of hope the naval combat isn't too prevalent and I say that as someone who loved black flag. I want a pirate game and I want an assassin game. I don't want to put them into a blender. Black flag felt like a game they were making and then slapped the assassins creed logo on it to increase sales.
 
I kind of hope the naval combat isn't too prevalent and I say that as someone who loved black flag. I want a pirate game and I want an assassin game. I don't want to put them into a blender. Black flag felt like a game they were making and then slapped the assassins creed logo on it to increase sales.
And hopefully they get rid of the "kill criminals", "tackle thieves", etc. ambient events happening every 30 seconds.
 

Coffinhal

Member
It isn't really though anymore, plenty of Ubi-games that aren't the way Ubi-haters believe.

The insert *Unitymap.jpg "argument" doesn't really hold water anymore.

The issue with tower was that they revealed everything in the area. The towers themselves are fine : it's fun to climb an important and unique landmark and jump. I'm more in favor of the BOTW approach : it only reveals the map in your inventory. But BOTW's towers are not fun to climb (the climbing system is great but no for the towers) and to jump from (at least not as much as a leap of faith).

So just make them fun to climb/jump from and make good level design so you can see things from the tower that you can pin in your map and then explore the area you revealed on your map - but icons only show up when you are near them

And hopefully they get rid of the "kill criminals", "tackle thieves", etc. ambient events happening every 30 seconds.

This is annoying from a gameplay persective and you're an Assassin with a Creed, not a SuperPoliceman with a right to kill every one that steals an apple
 
I do think they used the tower thing too much, but also always though it fit perfectly in Assassin's Creed.


Yep, they were terrible in WD or FarCry but it made sense in AC for a few reasons and the biggest being that you were reliving memories through an animus and you needed to get a birds eye view to scan the area. Diving off never got old either.

The AC games had a lot of issues, I don't think that was one of them. At least not to the extent that it was in other Ubi games.
 
The issue with tower was that they revealed everything in the area. The towers themselves are fine : it's fun to climb an important and unique landmark and jump. I'm more in favor of the BOTW approach : it only reveals the map in your inventory. But BOTW's towers are not fun to climb (the climbing system is great but no for the towers) and to jump from (at least not as much as a leap of faith).

So just make them fun to climb/jump from and make good level design so you can see things from the tower that you can pin in your map and then explore the area you revealed on your map - but icons only show up when you are near them

But you can do this in BotW:
https://twitter.com/kfurumiya/status/863400532928364544

I hope AC has immersive sim elements as well.
 
This is annoying from a gameplay persective and you're an Assassin with a Creed, not a SuperPoliceman with a right to kill every one that steals an apple
Seriously.

Here I am prancing around in the fine custom leather and silks of nobility, sneaking into homes and mansions and picking the locks of chests for random garbage (Invoices, combs, coal... seriously Ubi...) and yet I'm expected to tackle a thief in the street who has nothing to his name but the tattered rags he's wearing? Doesn't feel right at all.

In playing Unity I can't even go a block without one of these events kicking off.
 
It isn't really though anymore, plenty of Ubi-games that aren't the way Ubi-haters believe.

The insert *Unitymap.jpg "argument" doesn't really hold water anymore.

The new trend in Ubigames is having a drone/eagle to use to scout overhead. It is in FC: Primal. Watch Dogs 2, and GR:Wildlands.
 

TAJ

Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
I really didn't enjoy Black Flag because of the naval combat, my ship was always undergeared because I lacked currency due to the fact I skip all the repetitive filler content that Ubisoft fills their games with. I've always felt Assassin's Creed would be a much better series if they did away with the IRL elements and just focus on making time period games where you actually are the character. I also feel they could remove the bulk of the filler content, I've not played a single AC game that couldn't have been 5+ hours shorter and been better for it.

I hate the collectathon elements too, but you can win with a weak ship if you abuse mortars.
 

Eylos

Banned
That part of the leak where Ubisoft higher ups say, that assassins Creed Japan Will not happen because there's no demand, WTF?

What?
 

Lnds500

Member
That part of the leak where Ubisoft higher ups say, that assassins Creed Japan Will not happen because there's no demand, WTF?

What?

They've said so publicly as well.

There was also a lot of info about how Ubi things in terms of future settings in AC4. Abstergo Entertainment said they didn't want a modern setting cause it cars were hard or something like that etc.

EDIT: "Let's avoid digging into any modern periods (i.e 20th century) unless we find something incredibly compelling. Because, as fun as World War Two setting might sound, we'd do well to avoid any settings with vehicles: cars, motorcycles, helicopters, tanks, etc"
 
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