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[N-Conf] ZombiU for WiiU

Log4Girlz

Member
Seriously why are people trying so hard to troll this game. From comparing it to PC condemned to now just moving goalposts every 20 minutes.

Yeah it doesn't look as good as watch dogs. We knew that 14 pages ago. Do u think you are going to convince people to ignore the fact that impressions and gameplay look great?

I for one haven't tried to convince anyone its some sub-par gaming experience. I just said it looks fun.

That does not mean people are not justified in feeling disappointed. This is a "magical" time, new console announcements usually mean we get to drool at new wonderful graphics. Yes, there are Nintendo fans out there who were holding out hope for an impressive display of new hardware. We got none of that.
 

Alexios

Cores, shaders and BIOS oh my!
If you really want to see nice graphics you can always rewatch last E3's garden tech demo.

Then go on GAF to write UE4 looks better.

Constantly reminding people this doesn't look like Watch Dogs as if anyone thought it does doesn't achieve anything.

Linking it to the system's power as if it's its best showcase yet which it clearly isn't doesn't either.

If you wanna complain about its as of yet unknown actual capabilities at least go to the best looking game's thread.

They did show things that compete with what's on PS360 because they showed things that are on them, some improved visually too.

Then they also showed things like this and Tank Tank Tank. Big deal. You'll get over it. Well, you might not. Most will though.
 

Log4Girlz

Member
let's see, I honestly want to see if ever give it a thought:

- 360 is ~10 times more powerful that PS2
- 360 launch games could look worse than some PS2 games (GoWII, SotC)
- 360 games 'still' look crap compared to Crysis on PC, released 5 years ago

Now our situation

- Wii U is ~2-4 times more powerful than 360
- ZombiU footage was pre-launch
- Watch Dog ran on a high end PC and may not be released well into 2013 or even 2014

You expect ZombiU to look better than Watch Dog...

Wii U tech has a modern architecture. The effects and shaders seem pretty standard. Showing something that does not compete with anything on the HD Twins (Let's compare it to say, Last of Us) is a disappointing decision.

I would forgive them, since this is a fun game, if something else in their show truly wowed us, like Kameo did early on for Xbox 360, but yeah nothing is impressive here.

If you really want to see nice graphics you can always rewatch last E3's garden tech demo.

Then go on GAF to write UE4 looks better.

Constantly reminding people this doesn't look like Watch Dogs as if anyone thought it does doesn't achieve anything.

Linking it to the system's power as if it's its best showcase yet which it clearly isn't doesn't either.

Sub-standard graphics are sub-standard graphics. This was a re-reveal of new hardware and we got nothing to write home about.
 
Wii U tech has a modern architecture. The effects and shaders seem pretty standard. Showing something that does not compete with anything on the HD Twins (Let's compare it to say, Last of Us) is a disappointing decision.

I would forgive them, since this is a fun game, if something else in their show truly wowed us, like Kameo did early on for Xbox 360, but yeah nothing is impressive here.
You are comparing apples and oranges.

360 was a graphical leap; we KNEW Wii U wouldn't be 10 times more powerful that 360.

For all we know, Wii U is going to affordable, like around $300; how logically can it be only 50% more expensive, pack in the GamePad and still be 10x more powerful than previous consoles?

This is not logical; for you to be disappointed, it means you expected more, but how?!
 

remnant

Banned
I for one haven't tried to convince anyone its some sub-par gaming experience. I just said it looks fun.

That does not mean people are not justified in feeling disappointed. This is a "magical" time, new console announcements usually mean we get to drool at new wonderful graphics. Yes, there are Nintendo fans out there who were holding out hope for an impressive display of new hardware. We got none of that.
How long is the visuals of this supposed to be relevant? We know how it looks. We know the WiiU isn't a highend PC so what's the point?
 

Donnie

Member
The problem is that in the past, new generation consoles have often matched the best looking games of the previous generation.

This is definitely not the case for the Wii U, and there's not excuse for Nintendo.
 

Donnie

Member
I for one would not show off anything so mediocre looking, but I'm not running a multi-billion dollar videogame company, naturally. Looks fun though.

This is one of the problems with the industry, why game costs are so insanely high. Its gotten to the point where graphics are so much a focus for a lot of people that they think any game that isn't super polished graphically should be hidden away, even if its potentially as very good game.
 

Alexios

Cores, shaders and BIOS oh my!
The problem is that in the past, new generation consoles have often matched the best looking games of the previous generation.

This is definitely not the case for the Wii U, and there's not excuse for Nintendo.
How does WiiU not match them? Is AC3 not among the best looking considering it's sandbox with lots of shit going on? Or Batman which uses the very commonly used UE3 (ME3 does too, right?) and is also sort of sandboxy? That this happens to be one of the more interesting games people talk about doesn't mean that's all they've shown. What if people were hyped for Tank Tank Tank instead, what then, we'd have the same people here saying WiiU looks like something between a PS and a PS2 in HD? Dude...
 

remnant

Banned
The problem is that in the past, new generation consoles have often matched the best looking games of the previous generation.

This is definitely not the case for the Wii U, and there's not excuse for Nintendo.
Why is this a problem? Every new console except the Wii advertised a substantial power increase. Nintendo did the opposite so what's the point?

It's Like your putting words in their mouth.
 

Log4Girlz

Member
You are comparing apples and oranges.

360 was a graphical leap; we KNEW Wii U wouldn't be 10 times more powerful that 360.

For all we know, Wii U is going to affordable, like around $300; how logically can it be only 50% more expensive, pack in the GamePad and still be 10x more powerful than previous consoles?

This is not logical; for you to be disappointed, it means you expected more, but how?!

Did you ever enter one of the Wii U speculation threads? Countless posts about what to expect from more modern hardware and how it would compare with the HD twins and how it would exceed them.

Arguable, I think the pic I posted a few pages back of the zombie up close in ZombiU looks far better.

http://www.neogaf.com/forum/showthread.php?p=38563899#post38563899

Much higher poly counts, much more detailed textures.

Either way though to say Condemned looks better is just nonsense.

That's Left 4 Dead a source engine game, ancient software tech. I hadn't noticed that pic of Zombi U but its the nicest one so far, but there are quite a few much lower quality and over-all, just not terribly impressive graphically. Considering the hardware leaks in the speculation threads, and the near confirmation of the specs...I really expected something to be shown off that is clearly above what the HD twins were capable of.
 

Donnie

Member
The problem is that in the past, new generation consoles have often matched the best looking games of the previous generation.

This is definitely not the case for the Wii U, and there's not excuse for Nintendo.

I would imagine that "excuse" would be that while the likes of 360 were about 20x as powerful as consoles from the generation before WiiU is more like 3-4x as powerful as 360/PS4. So obviously you can't expect to same results. I wonder if people will excuse Sony and MS when pre-release PS4/XBox3 titles aren't better looking than the best WiiU games?
 

DGRE

Banned
People are complaining about graphics when this game brings some true innovation to the genre and to the industry.

The subtitle of this thread should be, "The cynics lose again."
 

Ydahs

Member
I for one would not show off anything so mediocre looking, but I'm not running a multi-billion dollar videogame company, naturally. Looks fun though.
I for one haven't tried to convince anyone its some sub-par gaming experience. I just said it looks fun.

That does not mean people are not justified in feeling disappointed. This is a "magical" time, new console announcements usually mean we get to drool at new wonderful graphics. Yes, there are Nintendo fans out there who were holding out hope for an impressive display of new hardware. We got none of that.
Of course, it's fair to expect it to look better on a console that we know can deliver more, but you've got to understand, the purpose of this demo isn't to show off the graphics. It's clearly to show the many ideas and concepts Ubisoft has come up for the WiiU gamepad. We don't know how old this build is, nor do we know what priority in development the graphics are at. Low I'm assuming, considering the emphasis that's being placed on the controller and game design. There are still months of development left to improve the visuals so I guess that's when we're going to see it.

I mean, the game didn't even have an in-engine trailer. There's clearly a long developmental arc ahead.

There really is no point to go on and on and on...

From the IGN link:

"Graphically, Zombi U isn’t enormously impressive – this is early code, obviously, but it’s currently a far cry from the target-render concept imagery shown off in the debut trailer at Ubisoft’s conference yesterday (you can look at that above). In motion it's like a polished-up Wii game. If there's one thing that can change before release, though, it's this, so I'm not concerned about it at the moment. The underlying concepts and the usage of the touchscreen controller are both impressive enough to shine through regardless"

:/ Fun concept, let's see how polished up it gets before launch.

The target render shown perhaps...but they specifically mention the playable graphics.

Considering Ubi's other statements we now know why it looks the way it does. Its meant to be ported to IOS and other such devices. There is no effort to make it look any better than it does to simplify porting.

Considering how simple the original was, really, couldn't this have been done on Wii? I mean, say Retro was developing it. Apart from resolution...I'm gonna have to say yep, totally could have been done on Wii.

Graphically. I'm talking graphically. Bgassassin had a dream of a 2d Mario game looking almost out of Pixar, which clearly would place it well above 1999 technology the Wii is based on. This 2d Mario game doesn't impress me.

Whoops. Still, the point remains, they didn't show anything that would look out of place on the Wii in some fashion. Pixar quality would be easier to achieve on 1 2D plane than 3D, and we didn't even get that lol.

Its a damn shame. I hope there is at least 1 game at launch that shows what the hardware can really do (and no, not some multi-plat for those who may say Trine lol).

How does it compare to a top-tier IOS game graphically?

More like Condemned...first gen Xbox 360 game.

Doesn't look that much worse than Zombi U. Considering the Wii U is more modern than the HD Twins I expected that shit to look closer to Watch Dogs than Condemned.

...and on and on about the graphics like you've been doing in this thread alone.
 

Log4Girlz

Member
I would imagine that "excuse" would be that while the likes of 360 were about 20x as powerful as consoles from the generation before WiiU is more like 3-4x as powerful as 360/PS4. So obviously you can't expect to same results. I wonder if people will excuse Sony and MS when PS4/XBox3 titles aren't better looking than the best WiiU games?

If they unveil a console at E3 and show off something clearly sub-par, they will be eviscerated by their fans. Nintendo fans are usually incredibly forgiving.
 
Did you ever enter one of the Wii U speculation threads? Countless posts about what to expect from more modern hardware and how it would compare with the HD twins and how it would exceed them.
people were speculative illogically? news at 11

I am just pointing out that what you expect is not logical.

What you expect is equivalent of The Last of Us at PS3 launch.


---
oh, well, look what Ydahs did, lol
 

Log4Girlz

Member
Of course, it's fair to expect it to look better on a console that we know can deliver more, but you've got to understand, the purpose of this demo isn't to show off the graphics. It's clearly to show the many ideas and concepts Ubisoft has come up for the WiiU gamepad. We don't know how old this build is, nor do we know what priority in development the graphics are at. Low I'm assuming, considering the emphasis that's being placed on the controller and game design. There are still months of development left to improve the visuals so I guess that's when we're going to see it.

I mean, the game didn't even have an in-engine trailer. There's clearly a long developmental arc ahead.

There really is no point to go on and on and on...
.


New hardware means expectations of being "Wowed", usually meaning graphically. This is why so many are disappointed with what was shown off since the Wii U was hoped to be Nintendo's return to caring somewhat about graphics. More modern GPU, more sophisticated effects, not just compared to the original Wii, but to the current HD twins.

Again, I would totally understand this game as a gamepad demo if Nintendo chose to show something off that would wow fans anticipating something gorgeous and not possible on the 6 year old competition.

people were speculative illogically? news at 11

I am just pointing out that what you expect is not logical.

What you expect is equivalent of The Last of Us at PS3 launch.


---
oh, well, look what Ydahs did, lol

Ah, no, see the PS3 is older technology. Expecting something on par with the Last of Us on more modern hardware is not illogical. New hardware doesn't usually get shown off or released with every title being sub-standard to the previous generation. There is always software which is clearly superior.
 
People are complaining about graphics when this game brings some true innovation to the genre and to the industry.

The subtitle of this thread should be, "The cynics lose again."

Who needs bold gamedesign when all people care about is how a game is representing a console graphically...

Representing gameplay innovation is obviously a lot harder to sell than flashy imagery.
 

Donnie

Member
That's Left 4 Dead a source engine game, ancient software tech. I hadn't noticed that pic of Zombi U but its the nicest one so far, but there are quite a few much lower quality and over-all, just not terribly impressive graphically. Considering the hardware leaks in the speculation threads, and the near confirmation of the specs...I really expected something to be shown off that is clearly above what the HD twins were capable of.

Yeah I wasn't talking about the Left 4 Dead pic, I was just referring to the ZombiU pic in that post. That post was from the last silly "ZombiU looks worse than game X" comment. Yes apparently it looked worse than Left 4 Dead, now its Condemned, so the hyperbole is moving forwards at least, but still wrong unfortunately.

I was also disappointed that nothing better looking was shown. To be honest the Garden Demo and Zelda Demo are still the best looking things shown on the console. Would it had been nice for Nintendo to show updated versions looking even better?, yes but obviously they just aren't interested in shouting about graphics. I had hoped that Retro would show their game, which IMO is the only chance we had of seeing something that looked above what 360/PS3 can do.
 

Alexios

Cores, shaders and BIOS oh my!
Wow, those quotes show how hilarious this whole situation is. As is his way of replying to anyone trying to reason with him by just circle jerking the same point over and over, bu but it doesn't look like the best console game ever and people are disappointed, as if anyone said everyone should believe it's in fact amazing looking just because they tried to point out it's neither the best showcased WiiU game nor the best we can expect out of the system in the future, just as L4D2 isn't the best a PC can do.

Give it a rest, people are trying to discuss the game and instead find themselves defending against being called too forgiving or whatever just because they don't constantly talk about how it doesn't look like The Last of Us like you do. Go to some general WiiU thread or at least the best showcased game's thread if you just wanna talk graphics capabilities, which are currently unknown as all we have is ports (some improved) and lower budget games, no AAA exclusive which even you claim would make the system sing.
 

jman2050

Member
Again, I would totally understand this game as a gamepad demo if Nintendo chose to show something off that would wow fans anticipating something gorgeous and not possible on the 6 year old competition.

But this game, as currently designed, ISN'T possible on 6 year old competition...
 

gogogow

Member
Holy shit at Ydahs post, wow, I have no words, ragging on and on about the graphics of a launch title. Really? Comparing it to Watch Dog, which runs on a high end PC, equipped with GTX 680 and TLOU, which is made by ND, 3+ years in development by the time it's out.
 

Log4Girlz

Member
Yeah I wasn't talking about the Left 4 Dead pic, I was just referring to the ZombiU pic in that post. That post was from the last silly "ZombiU looks worse than game X" comment. Yes apparently it looked worse than Left 4 Dead, now its Condemned, so the hyperbole is moving forwards at least, but still wrong unfortunately.

I was also disappointed that nothing better looking was shown. To be honest the Garden Demo and Zelda Demo are still the best looking things shown on the console. Would it had been nice for Nintendo to show updated versions looking even better?, yes but obviously they just aren't interested in shouting about graphics. I had hoped that Retro would show their game, which IMO is the only chance we had of seeing something that looked above what 360/PS3 can do.

I'm confident that whatever Retro is cooking will finally start to make the Wii U sing. Showing NOTHING from ANYONE even matching the best of the previous generation is disappointing to many. Ubisoft is capable of making Watch Dogs, they even announce it for PS3 and Xbox 360, and just nothing for Wii U. Zombi U from all the videos does not look as good as the screen in the OP (with some stuff that has been shown being CG).

Again, looks fun.

Holy shit at Ydahs post, wow, I have no words, ragging on and on about the graphics of a launch title. Really? Comparing it to Watch Dog, which runs on a high end PC, equipped with GTX 680 and TLOU, which is made by ND, 3+ years in development by the time it's out.

Once again, its a fun looking game, but the graphics are disappointing. Wouldn't be such an issue if something was shown that exceeded the previous generation, if we are in fact talking about superior hardware in the Wii U. Ubisoft showed some incredible technical skill with Watchdogs, its announced for the HD twins, but not Wii U, certainly wasn't shown in any capacity on Wii U. You just get some last-gen looking Zombie game.

Looks fun, shame everything Nintendo showed underwhelmed graphically, even from a major 3rd party company that has demonstrated a mastery of graphic design.
 

Diablos54

Member
If they unveil a console at E3 and show off something clearly sub-par, they will be eviscerated by their fans. Nintendo fans are usually incredibly forgiving.
Huh? Did we read the same conference thread, or was it just me who saw the anger and meltdowns?
 

remnant

Banned
I'm confident that whatever Retro is cooking will finally start to make the Wii U sing. Showing NOTHING from ANYONE even matching the best of the previous generation is disappointing to many. Ubisoft is capable of making Watch Dogs, they even announce it for PS3 and Xbox 360, and just nothing for Wii U. Zombi U from all the videos does not look as good as the screen in the OP (with some stuff that has been shown being CG).

Again, looks fun.
So you know that better looking games are coming? So what's the point. That it wasn't here? Move on. MOVE ON. E3 isn't that big a deal.
 

Aostia

El Capitan Todd
is it possible to focus on the game and stop talking only about its graphics comparison with other titles and about the disappointing Nintendo conf, now?
 

Mael

Member
Why in does this page have more bickering about how the game isn't has good looking as that vapid Square Enix demo and not about the various gameplay parts this game have?
Seriously isn't there another thread to shit up than this one?

Seriously take that to a less interesting game thread like that pikmin game or something.

I just realized that Nintendo was indeed right in focusing on that game for the Nintendo direct conf, for once I can safely say that's indeed something that couldn't be done elsewhere and that's pretty much the kind of integration I wanted out of GC-GBA, Wii-DS, ps3-psp, ps3-PSV connexions (funnily enough that's because I lost hope in that, that I didn't get a vita :p)
 

Donnie

Member
I'm confident that whatever Retro is cooking will finally start to make the Wii U sing. Showing NOTHING from ANYONE even matching the best of the previous generation is disappointing to many. Ubisoft is capable of making Watch Dogs, they even announce it for PS3 and Xbox 360, and just nothing for Wii U. Zombi U from all the videos does not look as good as the screen in the OP (with some stuff that has been shown being CG).

Again, looks fun.



Once again, its a fun looking game, but the graphics are disappointing. Wouldn't be such an issue if something was shown that exceeded the previous generation, if we are in fact talking about superior hardware in the Wii U. Ubisoft showed some incredible technical skill with Watchdogs, its announced for the HD twins, but not Wii U, certainly wasn't shown in any capacity on Wii U. You just get some last-gen looking Zombie game.

Looks fun, shame everything Nintendo showed underwhelmed graphically, even from a major 3rd party company that has demonstrated a mastery of graphic design.

Yeah I'm looking forward to what Retro will bring out, hopefully we'll start to hear about it or even see some leaked images soon.

That pic of ZombiU certainly isn't CGI. Its just a particularly nice looking character model from the game in a reasonably nice looking environment. Some other characters/environments don't look as good at the moment I agree. But I wouldn't be surprised if that demo is based on a version of the game from several months ago and there's still several months to go before launch so still time to improve.
 

Log4Girlz

Member
So you know that better looking games are coming? So what's the point. That it wasn't here? Move on. MOVE ON. E3 isn't that big a deal.

The point is to share an opinion, this is a discussion board. I'm sharing my disappointment that a game which has been focused on and discussed by Nintendo so much, on new supposedly more modern hardware does not impress graphically, despite being from a company that can create games that look like Watchdogs.

Looks like fun, hope they clean it up before launch.
 

gogogow

Member
I'm confident that whatever Retro is cooking will finally start to make the Wii U sing. Showing NOTHING from ANYONE even matching the best of the previous generation is disappointing to many. Ubisoft is capable of making Watch Dogs, they even announce it for PS3 and Xbox 360, and just nothing for Wii U. Zombi U from all the videos does not look as good as the screen in the OP (with some stuff that has been shown being CG).

Again, looks fun.

What are you talking about, the same zombie model is in the game, lying there, even the player has the same melee weapon.

shitty off cam screenshot:

zombieutrdqr.jpg

6GR3P.jpg
 

Alexios

Cores, shaders and BIOS oh my!
That area was shown in pretty much every playthrough too... Anyway, thread gone to hell, I'm out. Hopefully we'll get some more interesting thread worthy news about the game soon so we can talk about that there instead of constantly share our opinion on the graphics because that's what threads are about. Hopefully it'll also turn out well, not too botched or barebones by the launch rush.

Yes, let's share what IGN say, because that's new info, not a quote already given, over and over, and pretty much disproven by the actual footage, even IGN's own, because no Wii game has lighting and normal mapping like that. The closest you'd get is Darkside Chronicles or Silent Hill and those too are clearly inferior (outside Capcom's far superior art design in one case). But yeah let's share that because people clearly tried to prove it's in fact as impressive as The Last of Us and need to be set straight. Yeah.
 

Log4Girlz

Member
What are you talking about, the same zombie model is in the game, lying there, even the player has the same melee weapon.

shitty off cam screenshot:

Looks worse than the screen shot in the OP. Considering how often bullshots are bandied about, I am not confident in what I'm seeing.

Let's share what IGN had to say:

"Graphically, Zombi U isn’t enormously impressive – this is early code, obviously, but it’s currently a far cry from the target-render concept imagery shown off in the debut trailer at Ubisoft’s conference yesterday (you can look at that above). In motion it's like a polished-up Wii game. If there's one thing that can change before release, though, it's this, so I'm not concerned about it at the moment. The underlying concepts and the usage of the touchscreen controller are both impressive enough to shine through regardless."
 

v1oz

Member
You are comparing apples and oranges.

360 was a graphical leap; we KNEW Wii U wouldn't be 10 times more powerful that 360.

For all we know, Wii U is going to affordable, like around $300; how logically can it be only 50% more expensive, pack in the GamePad and still be 10x more powerful than previous consoles?

This is not logical; for you to be disappointed, it means you expected more, but how?!
Hmm actually from what we knew about the hardware from the rumours, the Wii U was meant to be quite a bit more powerful on the GPU side. Not ten times but maybe 2-5x more raw performance on the graphics side. Enough to run current gen games with better effects, better fps and higher native resolution.

That is what we have not seen so far. Even 2D Super Mario Bros is running without AA and not even at 1080p.
 

Mael

Member
The point is to share an opinion, this is a discussion board. I'm sharing my disappointment that a game which has been focused on and discussed by Nintendo so much, on new supposedly more modern hardware does not impress graphically, despite being from a company that can create games that look like Watchdogs.

Looks like fun, hope they clean it up before launch.

This is ZombieU's thread, not NSMBU or pikmin3 seriously.
And you're delusional if you think you can buy a console right now that can match that Watchdog demo.

And again this is Ubisoft we're talking about, I pretty much doubt that they'd shit out like that the sequel to the game that put them on the map.
That's like expecting a Square to farm out mainline FF games for a quick buck.
Then again it's Ubisoft
 

Log4Girlz

Member
This is ZombieU's thread, not NSMBU or pikmin3 seriously.
And you're delusional if you think you can buy a console right now that can match that Watchdog demo.

The effects in the Watch dog demo cannot be matched by the HD twins, but ultimately, The Last of Us looks nearly as impressive in my eyes. Again, considering more modern technology, I had hoped that Zombi U looked closer to Watchdogs than Condemned.
 

Majukun

Member
The Demo like almost all game demos is very much linear. The whole point is you are given a task on the showfloor and told go do it.

They have stated the actual game is mostly a large open london though yes you get objectives to do and such

did they said if in the final game you respawn every time in a different location,instead of what happen in the demo,when you respawn in the same bed,just with another character?

if every time you die you respawn in a completely different situation ...say,the first time you just wake up from a lab,the second time you are a police officer barricaded in the police station,the next time a simple girl in a mall,everyone with his own objective ,and eventually,catching up with the ex-main character now zombified ,they will inherit their goals..all for the sake of a bigger goal at the end when you'll understand why all this happened and maybe find a solution.
 

remnant

Banned
Looks worse than the screen shot in the OP. Considering how often bullshots are bandied about, I am not confident in what I'm seeing.

Let's share what IGN had to say:

"Graphically, Zombi U isn’t enormously impressive – this is early code, obviously, but it’s currently a far cry from the target-render concept imagery shown off in the debut trailer at Ubisoft’s conference yesterday (you can look at that above). In motion it's like a polished-up Wii game. If there's one thing that can change before release, though, it's this, so I'm not concerned about it at the moment. The underlying concepts and the usage of the touchscreen controller are both impressive enough to shine through regardless."
yeah let's focus on what IGN wrote, and not their own video that clearly contradicts it.
 

Log4Girlz

Member
I'm going to have to share Amirox's disappointment that the game features supernatural Zombies. I would have like something...more grounded in reality...a reality that somehow had Zombies.

yeah let's focus on what IGN wrote, and not their own video that clearly contradicts it.

I've seen several videos. Nothing that impressive. Many parts do look like a polished Wii game. Looks fun.
 

gogogow

Member
Looks worse than the screen shot in the OP. Considering how often bullshots are bandied about, I am not confident in what I'm seeing.

You mean a shitty off cam screenshot looks worse than a direct feed screenshot? It's a bullshot, as in having perfect AA, not added polygons, which Ubisoft sometimes does (Farcry 3).

And stop quoting IGN, it's not like they are some be all and end all source of correct journalism. It's still an opinion, which I do not agree with. It looks nothing like a Wii game. Yes, it's not gonna win any awards for it's graphics, but comparing it to a Wii game is silly.
 

Mael

Member
The effects in the Watch dog demo cannot be matched by the HD twins, but ultimately, The Last of Us looks nearly as impressive in my eyes. Again, considering more modern technology, I had hoped that Zombi U looked closer to Watchdogs than Condemned.

Yeah tLoU is impressive but it's nowhere near Watchdogs.
And really the game could be looking like it's really not important at all compared to what it brings to the table.
For what it's worth, it's literally the only thing engaging I've seen in that wasteland they now call e3 :/.
Tech demos totally miss the point in that regard, it's not Siggraph here (and seriously everything shown here looks shitty compared to Siggraph) so really the game part is more important thant the visuals if you ask me.
 
I'm going to have to share Amirox's disappointment that the game features supernatural Zombies. I would have like something...more grounded in reality...a reality that somehow had Zombies.



I've seen several videos. Nothing that impressive. Many parts do look like a polished Wii game. Looks fun.

Yeah well, in this game it's more the concept of the gameplay that's interesting.
It could have been cheerleaders (rather :)) or men in suits for all i care. I like the concept.
But i share the doubts about the overall quality of the graphics.
 

Log4Girlz

Member
You mean a shitty off cam screenshot looks worse than a direct feed screenshot? It's a bullshot, as in having perfect AA, not added polygons, which Ubisoft sometimes does (Farcry 3).

And stop quoting IGN, it's not like they are some be all and end all source of correct journalism. It's still an opinion, which I do not agree with. It looks nothing like a Wii game. Yes, it's not gonna win any awards for it's graphics, but comparing it to a Wii game is silly.

Still a disappointment to many that it looked the way it did. I feel they should have held off until it looked beyond what the HD twins are capable of, or at the very least show something off that did (Like if they showed Retro's stuff to remind everyone Wii U is capable of some nice graphics, this would take pressure away from games earlier in progress or that have no intention of looking great).

Yeah tLoU is impressive but it's nowhere near Watchdogs.
And really the game could be looking like it's really not important at all compared to what it brings to the table.
For what it's worth, it's literally the only thing engaging I've seen in that wasteland they now call e3 :/.
Tech demos totally miss the point in that regard, it's not Siggraph here (and seriously everything shown here looks shitty compared to Siggraph) so really the game part is more important thant the visuals if you ask me.

Having seen high-res videos of each. Clearly Watchdogs is technically superior, but Last of Us still looks better IMO, if anything Nintendo showed was at least close to either, would have been nice. But besides that, the concept of a Zombi Rogue-like is nice, definitely a highlight of E3.
 

kinggroin

Banned
I for one haven't tried to convince anyone its some sub-par gaming experience. I just said it looks fun.

That does not mean people are not justified in feeling disappointed. This is a "magical" time, new console announcements usually mean we get to drool at new wonderful graphics. Yes, there are Nintendo fans out there who were holding out hope for an impressive display of new hardware. We got none of that.

I'm gonna play devils advocate and say the impressive display of new hardware was what you used to control the games with.

That said, I'm incredibly disappointed with everything surrounding this console. The whole thing is a mess.
 

EuroMIX

Member
I actually think that the environments themselves look rather nice. The nursery playroom, from an off-screen recording that I saw, looked particularly interesting due to the use of colour juxtaposed against how grey and grim everything else is.
 

Mael

Member
Having seen high-res videos of each. Clearly Watchdogs is technically superior, but Last of Us still looks better IMO, if anything Nintendo showed was at least close to either, would have been nice. But besides that, the concept of a Zombi Rogue-like is nice, definitely a highlight of E3.

Who cares both don't even look like something that impressive if you step out of the VG context for even a bit.
and seriously I get that it's a discussion board and all that but you've at it about ZombiU for about more than 8 pages(or 4 depending on your settings) now about this game isn't the best looker out there.
I mean it's getting absolutely annoying at this point.
 

Log4Girlz

Member
Who cares both don't even look like something that impressive if you step out of the VG context for even a bit.
and seriously I get that it's a discussion board and all that but you've at it about ZombiU for about more than 8 pages(or 4 depending on your settings) now about this game isn't the best looker out there.
I mean it's getting absolutely annoying at this point.

Yet you keep responding. If people respond to me, I tend to respond back.
 

Bumhead

Banned
I'm a member of another non-gaming forum, but which has a gaming sub-section, and I've not read a single person moan about the games visuals.

On the contrary, how fun the game looks and its unique features have prompted a good number of people to say this is the game that makes them want a Wii U.

Its anecdotal evidence, sure, but I don't think too much of the wider audience is stressing or pixel counting about well this stacks up against PS3 games or current PC standards.
 

Mael

Member
Yet you keep responding. If people respond to me, I tend to respond back.

dully noted, and you can reply by linking to your older posts that way you'd seem less like a broken record.

The multiplayer game was basically a version of capture the flag, but with a few modifications. There were four flag points on the map that needed to be captured. Instead of grabbing flags, you had to stand at a flag spot for a certain amount of time. Eventually this would allow you to claim the flag point for yourself, much like King of the Hill modes in other games. Sounds pretty standard until you realize how multiplayer works.

If you're playing as the survivor side of things, it's going to be you up against a never-ending army of zombies. You'll have to defend your flag points that you've captured from invading zombies, but you also need to keep them off your back as you capture flag points. Again, this all sounds like pretty standard FPS multiplayer. That's because the survivor aspect of multiplayer is. The infected side of things is much different.

Playing as the infected gives you a bird's eye view via the Wii U GamePad screen. You're looking down on the entire level, including where the flag points are. This map is also running in real time, meaning you can see where the survivor is and where they're running to. It's your job to stop them from grabbing flag points, and you do that by dropping down zombies into the level.

The GamePad player can only place zombies in areas of the map that aren't colored red. Red zones show you where you can't start a zombie off. Any other part of the map is fair game. All you do is tap a spot and that spawns a zombie in the level. You can then take a look up at the TV and watch your zombie hunt down the survivor and hopefully take them out!

Even more interesting is the fact that you have 4 different zombie types to choose from. One zombie type is super fast by easy to take down. The other types involve different power and speed levels, and using the right zombies in the right places can lead to you taking out the survivor in the middle of their plan. The perfect combination can allow you to block off the survivor from all directions and swarm all at once.

Furthermore, the zombies can actually capture flag points as well! That means you can take out the survivor to win or try to capture all four flag points as zombies. It's completely up to your own interest in strategies. I found myself really getting into the plotting of what zombie went where and then watched the TV to see how my plans played out.

I honestly was very impressed with ZombieU. The game was still rough around the edges, but that's to be expected with it being currently under development. My interest in ZombiU was on the fence until I played today. The game's multiplayer mode absolutely sold me on the title, as I found it to be truly unique and engaging, all while it put a twist on the familiar FPS multiplayer modes we all know.

It's refreshing to see that the multiplayer is no longer limited to small squad of shooting guys vs small squad of shooting, you'd think that after all this time it'd get boring to people :/.
I also hope there's local multi with this mode.
 
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