Shpeshal Nick
aka Collingwood
Agreed. I know a lot of people think otherwise, but Halo does not, and has not ever needed 60fps. It's not a twitch shooter, in fact it's focus is slightly slower paced, sandboxy, epic goodness. Those massive battles, vehicles, all out wars, crazy vista's, epic interiors etc, all would be better served by going 30fps.
In any case, if they have settled on it, a dynamic resolution to ensure it stays at a fairly consistent 60fps is welcome. Though I don't see why they can't just lock the resolution for consistencies sake (900p would be sufficient). If the frame rate is wonky, not consistent at 60fps (Eg Titanfall), it'd be tragic lol. Not because I'd care much about the drops, but because it'd bother me that they didn't just go 30fps instead.
I'm not overly fussed one way or another but I'm kind of with you on this one. Been playing Halo at 30 since forever and it never once bothered me. Halo was always slower in pace so 30 frames never stood out. I never played Halo thinking the game isn't responsive enough.
For single player anyway, id rather 900/30 and they make it look insane. But I'm sure that's just me.