I think this kind of argument just isn't valid. You don't need a huge budget to make good use of hardware capabilities. For example, I doubt Journey had an "AAA" title's budget (even at the low end of that scale), but it made good use of the PS3 hardware. Having to deal with fewer hardware restrictions helps developers across the board, from indie to AAA, to achieve better results more easily.
It's just an example -- though that "short tech demo with anemic gameplay" just won GAF's GotY awards. I could name many more examples but I see not reason to get into a list war with you.citing a short tech demo with anaemic gameplay and few assets is no kind of argument at all.
ND certainly know how to produce a good looking game, but to date, no game has impressed me more than God of War 3. The IQ is stunning, there are absolutely no jaggies, and it pretty much runs at 45-60FPS.On consoles ND are unrivaled in the visuals department.
Can't wait to see what they can do with powerful hardware.
I would prefer 60FPS, but 30FPS is playable provided the input lag is negligable. 1080p has to be a must IMO. 720p is nothing but a blurry mess.I still think people should not put that much weight into targeting 1080p and 60 fps. It is more something they "want", but it will eventually boil down to the developer. You can wish and plead all you want, but it's not an easy proposition as people make it out to be.
But the difference in the previous generation was that PS3 was by all accounts harder to use effectively than 360. Nothing in the spec leaks so far suggests this for their successors. If anything, it would appear to be the other way around, at least slightly.This feels not unlike what we got into really in the last generation, which was that the PS3 was a better investment because it's theoretically more powerful. At the end of the gen, you can look at Sony's first party titles and make a case that they look better than anything on 360, but they're definitely not leagues ahead. So, as always, I care once I see the end result. Show me the games I want to play.
Hey I will outright say it. If 720 games still target 720p while the PS4 targets 1080p or even the former at 1080p at 30fps and the latter at 60fps that will be a shit sandwich I'm not willing to eat.
I'll switch next-gen no problems. Not to say I will not play the exclusive games I got to have, but 3rd parties and the like I have no problems switching.
MS taking over the living room with the need of 2-3GB of cheap ass ram for OS is not something I'm willing to support beyond exclusives. We all know what helped them get to where they are this gen. Competitive HW, 3rd party support early on and decent pricing. They are removing something from this formula if they get it wrong like the FXAA creator speaks of here.
I mean can you imagine the comparisons; The 720 version runs at a solid 1280X1080p while the PS4 runs at a smooth 60fps at full 1080p.
That is going to be one easy decision every time.
And I'm not saying not to expect incredible SW from the box, but if the gap as wide as he leads on about it will be one easy choice.
a guy who doesnt know much.
seriously, his name kicks around tech circles from time to time and i noticed before like, what the hell is this guy thinking? (cant remember the topic).
i'm sure he's super smart at programming but seems to have no clue about bigger pictures.
if you read his article he's basically saying stupid things like next box is going to just be a dumb dx11 box, no coding to the metal, only going to be used for up-resed 360 ports, etc etc. complete fabrications and wishful thinking
seems very sony biased.
this is useless, only pay attention to these when programmers that are actually making games on both have an opinion, and even then, tread carefully.
he's also implying xbox gpu will be pre-gcn for example, when no rumors say that. he's completely making things up.
Naughty Dog gets pounded in the dirt by which developer on PS3?
But the difference in the previous generation was that PS3 was by all accounts harder to use effectively than 360. Nothing in the spec leaks so far suggests this for their successors. If anything, it would appear to be the other way around, at least slightly.
But the difference in the previous generation was that PS3 was by all accounts harder to use effectively than 360. Nothing in the spec leaks so far suggests this for their successors. If anything, it would appear to be the other way around, at least slightly.
But the difference in the previous generation was that PS3 was by all accounts harder to use effectively than 360. Nothing in the spec leaks so far suggests this for their successors. If anything, it would appear to be the other way around, at least slightly.
Absolutely correct. This is a reverse situation with PS3 being Durango, and Xbox 360 being Orbis in terms of flexibility. The flip side is, Microsoft makes amazing tools, so any developer that wants to- will lead in their craft.
Absolutely correct. This is a reverse situation with PS3 being Durango, and Xbox 360 being Orbis in terms of flexibility. The flip side is, Microsoft makes amazing tools, so any developer that wants to- will lead in their craft.
The extra silicon on the next Xbox will be dedicated to freeing up resources for the GPU. You can expect things like MSAA, certain situations in lighting, AO, etc. to be completely free. I've heard rumors that the machine is designed to where exploiting 100% of the hardware will be very simple. Something I have not heard on Orbis. Than again, I never heard of any such Orbis special sauce either.
Sony on the other hand is using a brute force method. I have zero idea which will win, and if any one is a dev on this board or programmer, we want to hear what you have to say.
Microsoft's specs on paper suggest a smaller profile, thinner unit, and a lighter BoM. This is certain.
Hey I will outright say it. If 720 games still target 720p while the PS4 targets 1080p or even the former at 1080p at 30fps and the latter at 60fps that will be a shit sandwich I'm not willing to eat.
Neither does he have full specs or any first-hand experience with either system, he's just going by the leaked specs as all of us, rendering this whole thread sensationalistic pap.
Is specialguy really Rangers from B3D?
Lolololol.
Santa Monica Studio and GG.
I really doubt you'll see much of that at all.
My impression at the moment is that Durango will need to be handled with care, or you could end up with performance that's far less than optimal. Some early games might make naive or simplistic approaches to the memory...or at least, I think that's the biggest risk for Durango games on the face of it. But even in those cases I don't think you'd see such dramatic differences as you suggest there.
I'd bet most titles attempting deferred shading will be stuck at 720p with only poor post process AA (like FXAA). If this GPU is pre-GCN with a serious performance gap to PS4
I might be stupid but any reason why Nvidia/AMD aren't using this magic tech in their GPUs? Seriously if we were really going to believe this Sony might as well just pull a Wii 2 and call it a day since MS secret sauce will apparently out perform whatever they have.
Where was the sensationalist pap when Durango was to trump Orbis in specs a few months ago?
I might be stupid but any reason why Nvidia/AMD aren't using this magic tech in their GPUs?
Yup.Where was the sensationalist pap when Durango was to trump Orbis in specs a few months ago? This is about as close as we'll get to developer feedback on the rumored specs. If you think thats sensationalist, than so be it.
Edit: I have just heard from a person in the know "Flops don't tell the entire story." Comparing the machines is not my area of expertise. I respect Lottes, and for you to disregard his contributions, and for Rangers to say the stupid shit he did is truly an embarrassment.
This thread shows more clearly than any before it that the console wars have truly begun. We are already at the phase where everyone saying anything that disagrees (or even seems to disagree) with a preconceived notion about these systems needs to be attacked on all fronts.
Not my suggestion this is his;
Not a developer nor pretend to be one so all we have is what they have to say at this point.
I think he's specialguy over there too.
What is this? lolololol, what are you trying to say with that?
Are you disputing that no rumor points to pre GCN gpu? Or that MS is just gonna install windows 8 in there and not allow coding to the metal?
Geez, I just hate when people fly by and drop lols just to make someone look bad without saying anything.
Iam disputing that specialguy sounds like its in full xbot mode and doesnt allow that some knowledge person might actually know what he's talking about just because it puts the new xbox on a not so flattering position? Like most of anything win8 related frankly...
Iam disputing that specialguy sounds like its in full xbot mode and doesnt allow that some knowledge person might actually know what he's talking about just because it puts the new xbox on a not so flattering position? Like most of anything win8 related frankly...
Possibly because they are under very strict NDAs? And even hinting about next-gen consoles is a huge no-no? Also, a lot of devs probably don't have devkits - they are just using a targeted spec and emulating it. And the ones that do have kits, are most likely 1st party, or important 3rd party but they only have one of the two, so they can't really compare. And on top of all that, the devkits aren't finalized yet either.With all this explosion of "omg Orbis crushes Durango" lately, it's odd to me we havent heard any dev talk, one way or the other. We havent heard them say theyre similar (well besides lherre) nor that one or the other has any edge. And some games should be quite far into production.
Third parties are already dwarfed by Sony's first party, God of War Ascension looks laughably beyond anything any third party has shipped. They don't seem to care at all, so I don't think that'll change, even if the gap is a little larger.It sounds more and more like there's a chance of a real performance difference in terms of games this time around. Its a situation we haven't been in. . . ever? We've had a lack of parity before, but never without a dominate market dictating negating any advantage. Sony and MS are pretty much going in on equal footing.
Do Western third parties lead on Durango? Give Orbis a few bells and whistles at the risk of being dwarf by Sony first party? Do Japan and Euro develop for Orbis and down port to Durango? If Durango is windows 8, and Steambox is linux, what happens with PC gaming? And yeah, its all rumors and speculation now, but that's the fun.
Still don't think MS will settle for a DDR3 vs GDDR5 handicap, not unless they're fully committed to going after the casual/living room instead of core gaming. I don't see how any special sauce would make up for that.
This is the first time I've really gotten excited. Can't wait for the PS4 to drop.
But Lottes' comments don't mean much since it's off the rumors. If he had a devkit, then people should care. But he doesn't, and he made some stuff up that aren't even in the rumors.
The rumors are pretty much reality. People need to get over dreaming about GTX 680s and Flip Flops.
Interesting, care to elaborate ?
To my mind GOW3, UC3, KZ3 and Halo 4 are the best looking consoles games I've played, The Last of Us is shaping up to take the lead.
"If PS4 has a real-time OS, with a libGCM style low level access to the GPU, then the PS4 1st party games will be years ahead of the PC simply because it opens up what is possible on the GPU"
Rumors about a PRe GCN gpu and Windows 8 being installed in the box and not allowing for coding to the metal is true?
Man you don't make any sense.
Rumors about a PRe GCN gpu and Windows 8 being installed in the box and not allowing for coding to the metal is true?
Man you don't make any sense.
They don't come any faker.Because he is a fake.
Max Payne 3 looks better than all those games.
Max Payne 3 looks better than all those games.