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Sony confirms PS2 emulation coming to PS4

pastrami

Member
What's interesting is that that some games apparently show very similar issues between PCSX2 and sony's PS2 emulator on the PS3, suggesting that they may have *borrowed* some code from PCSX2. Speculation of course, but interesting nonetheless I think.

Can you give some solid examples? Because it seems like something that is a problem for one emulator is a problem for a reason, and would be difficult for other emulators to tackle as well.
 

bomblord1

Banned
I'm tempted to stick a PS2 disc into my PS4 and see what it reads it as. System accepts DVD's so it shouldn't eat it or anything.
 

.....

Member
The PS2 library is ridiculously large. Very skeptical of them letting you use discs but you can always hope.
 

androvsky

Member
https://www.cs.cf.ac.uk/Dave/Multimedia/node134.html
  • CD audio (CD-DA) -- All DVD players and drives will read audio CDs (Red Book). This is not actually required by the DVD spec, but so far all manufacturers have stated that their DVD hardware will read CDs. On the other hand, you can't play a DVD in a CD player. (The pits are smaller, the tracks are closer together, the data layer is a different distance from the surface, the modulation is different, the error correction coding is new, etc.)
  • CD-ROM is compatible with DVD-ROM -- All DVD-ROM drives will read CD-ROMs (Yellow Book). However, DVD-ROMs are not readable by CD-ROM drives.
  • CD-R maybe compatible with DVD-ROM -- The problem is that CD-Rs (Orange Book Part II) are invisible to DVD laser wavelength because the dye used in CD-Rs doesn't reflect the beam. This problem is being addressed in many ways. Sony has developed a twin-laser pickup in which one laser is used for reading DVDs and the other for reading CDs and CD-Rs. Samsung has also announced dual-laser using a holographic annular masked lens. These solutions provide complete backwards compatibility with millions of CD-R discs. Philips has also stated that its DVD-ROM drives will read CD-Rs. In addition, new CD-R Type II blanks that will work with CD-ROM and DVD are supposedly in development. In the meantime, some first-generation DVD-ROM drives and many first-generation DVD-Video players will not read CD-R media.

tldr;
The only reason CD frequency lasers were added to DVD drives was so they could read recordable discs.
 

dogen

Member
This seems like a fairly slanderous accusation to just 'drop' w/o backing up. Not to mention, with the access and background Sony has on both PS2 and PS4 inner workings, I doubt they'd need to scrimp from another emu.

I'm didn't mean to accuse anything. I'm just saying it's interesting that they have similar issues.


Can you give some solid examples? Because it seems like something that is a problem for one emulator is a problem for a reason, and would be difficult for other emulators to tackle as well.

That's definitely possible, and I think probably true. People tend to criticize pcsx2 a lot, without considering the possibility that it's issues might be related to the inherent difficulty in emulating the platform.


Anyway, I don't know of any specific examples, I've only heard that they have similar issues from people who have used both (testers for pcsx2). That's why I said apparently, I don't have personal experience with the ps3 software.
 

mattp

Member
obviously in order to sell any digital ps2 game on psn, the game would need to go through cert and q&a etc to make sure it's actually fully compatible with the ps2 emulator

but what kind of legal obligation does sony have if they just allow you to "use at your own risk" any disc based game, even if it's not verified to work with the emulator?
basically, could they just turn the emulator on, or are they required, by some laws, to go through the effort of producing a list of supported and non supported games?


edit: i guess this is no different than the ps1 emulator in the ps3. i don't think there's any kind of comprehensive list of supported games for that either.
 

Danlord

Member
I'm not accusing them of anything. I have no idea what they did. I'm just saying it's interesting that they have similar issues.

Another interesting thing is that Sony actually hired people who worked on pcsx2.

What your saying isn't too far-fetched but can you source both your claims please? Evidence for the similar issues in emulation and source for hiring people from pcsx2.
 

meanspartan

Member
It doesn't take a very powerful PC to run PCSX2, which plays the vast majority of the Ps2 library. I could run it just fine on my 2010 AMD CPU and a Radeon 7850 (which has a similar processor to the Ps4), even though I was playing all the games on 4x native resolution to get to HD with lots of AA too (it looked fantastic).

If my mid/low end PC through third party software could do it, then the Ps4 absolutely can. Let us play our Ps2 disc games, or I don't care about this at all. Cool for people who want to but some digital Ps2 classics I guess, but this only matters to me if my large Ps2 library is playable and upscaled to HD.
 

Lord Error

Insane For Sony
Gradius V here I come!

probably won't happen
Gradius V already exists as a PS2 classic on PS3, so of course it'll happen. What they'll do is just have those already available PS2 classics running on this emulator. Anything else makes very little sense.
 

Bojanglez

The Amiga Brotherhood
One reason I think it will be digital copies from PSN only is that they can obviously do the standard QA and do things like adding trophies, but also they could to a certain extent minimize the risk of exploits that may be more possible with open emulation of discs.

From a business perspective disc based emulation is probably creating extra work, additional risk and providing no additional (direct) revenue.
 

autoduelist

Member
I'm not accusing them of anything. I have no idea what they did. I'm just saying it's interesting that they have similar issues.

If you "have no idea", and just suggest it w/o evidence, consider how that affects everyone who then reads what you wrote. You've implanted in their mind it's possible the engineers at Sony stole code. While you may not have straight up 'accused' them, you may want to be more careful throwing such slanderous ideas out there in the wind w/o at least backing it up. I mean, it is a fairly serious thing to just throw out there.
 

androvsky

Member
I don't remember any specific examples. I just heard of it from other people who test pcsx2.

Also, I don't really want to post information like that on a public forum, I'm starting to regret mentioning it now. I'm not sure if they wanted it publicly known in the first place.

I remember seeing it mentioned here before and seeing a thread on PCSX2 forums. It wasn't a big deal, it was the kind of bug you'd expect trying to emulate a PS2 on a modern system due to the different way hardware not designed by Kutaragi handles certain things. I don't remember the details though.
 
yussss can't wait

105156_front.jpg


no but really, this is good news
 

vg260

Member
Upscaling and AA I agree with. Save states would just ruin a lot of these old games.

Completely disagree. I would guess for most users, BC is a novelty and having to redo tons of hours for decade-old games to pick up where they left off is off-putting, especially if you have to re-buy it too. If it ruins the game for you, don't use it.

Having it as an option makes it much more user-friendly, as I already put hundreds of hours into these in the past and don't have the time to start from scratch. If anything, trophy support would ruin this feature more because you won't be able to use old saves as a result. This is actually why I dislike the whole trophy/achievements thing in general.

But many people love trophies, and that's more important to them even though Sony needing to add them will severely limit the library and likely mean it's not disc-based :/

If people want trophies, they should still implement it for their digital offerings that support it, but just let us use discs or already-purchased digital PS2 games without trophy support. That's a reasonable compromise.
 

TheOfficeMut

Unconfirmed Member
I don't see why they'd bother. There'd be licensing involved for games they don't own, and evwn the ones they do own might have music, weapon or vehicle stuff. Besides who'd buy it? Who'd stock it? Why print discs in such low volumes and sell them at so low prices when it'd be a waste of time and probably cost them money.

I can see them supporting discs and adding to the Library of PS2 Classics. The former doesn't really cost thwem money and gives goodwill, and the money will be made from people buying PS1/2 Classics juat like how it was done on PS3.

Thanks for the response.
 

autoduelist

Member
Disc based or they can keep it.

I'm not rebuying my whole PS2 collection which is sitting in a box in my closet.

I will for the right price. Heck, I already have rebought some PS2 classics I already own physically, because it greatly increases the odds i'll actually play them. And I've rebought nearly my entire PSP collection for my Vita.

I might not pay release price if I already own it, but give me a good sale on the right games and I'll open my wallet.
 

Paltheos

Member
Would get me more interested if they include disc-based emulation because I sure as hell don't believe they'll bring over all the good stuff. I expect a handful of the gems - mega-popular titles of course - along with crappy iterations of franchises which became popular after the PS2, genre-popular titles today, and easy to release games. I don't anticipate most of the RPGs I want to play seeing the light of day on non-disc emulation.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Disc based or they can keep it.

I'm not rebuying my whole PS2 collection which is sitting in a box in my closet.

Why say that? There are plenty of people who would take it for enhanced res, trophy support and having PS2(and PS1) games on the same ecosystem.

Just because you wouldn't take it doesn't mean others wouldn't
 

dogen

Member
If you "have no idea", and just suggest it w/o evidence, consider how that affects everyone who then reads what you wrote. You've implanted in their mind it's possible the engineers at Sony stole code. While you may not have straight up 'accused' them, you may want to be more careful throwing such slanderous ideas out there in the wind w/o at least backing it up. I mean, it is a fairly serious thing to just throw out there.

Probably should have worded it differently, oh well.
 

Vashetti

Banned
I feel like these games will most likely be available via PlayStation Now. Not CD based emulation. I hope I am wrong though.

Streaming PS1/2 games is a waste of bandwidth. Over a few hours of streaming you would have vastly exceeded the filesize of the original game.

PS1 and PS2 games will be done locally, at least on PS4.
 

vg260

Member
Why say that? There are plenty of people who would take it for enhanced res, trophy support and having PS2(and PS1) games on the same ecosystem.

Just because you wouldn't take it doesn't mean others wouldn't

All those things are fine, but if trophy support is a requirement it severely limits the game library options because that requires additional dev support, as opposed to just being off-the-shelf support of the original, which is to me, the beauty of a running emulator.
 
No PS1 disc support doesn't really bother me. I mean, yeah, it sucks that I won't be able to play Crash Bash or Digimon World 2 on my PS4, but I still get Dino Crisis, Resident Evil, and Crash Bandicoot.

Assuming PS1 support comes, of course.

PS2 disc emulation would be awesome, though, and borderline necessary. I want to be able to play Extermination on something modern so bad.
 
^^Oh snap, somebody else has played Crash Bash too? I feel a little bad and good for giving it away.


Please, Please, Please. I have so many PS2 games I haven't played in years.

As a Playstation kid, Crash Bash was my Mario Party. I still play it on my PS3 from time to time, even if the disc is a little beat up so the game either takes forever to load or won't load at times.
 

androvsky

Member
taken from the official PS4 manual
Untitled_zps5xvkay4s.png
edit: Misread, thank you.

It won't have disc support. They will be launched on the Playstation Store probably as Playstation Classics and you bet they will make you pay for the games again. Mark my words.
And if they do that we'll know why, and customers will be right to be frustrated. I can't imagine they'd do that for the relatively small number of sales they'd lose.
 

hort22

Member
They should allow discs to be used and if they want to make a few bucks that way just charge a small fee when you first put in the ps2 disc or something.
 
It can play and read CD's, but it is locked and can be unlocked. In that case Sony would have to pay licence fees.

I don't know why that always comes up, should be in the OP that information.

It won't have disc support. They will be launched on the Playstation Store probably as Playstation Classics and you bet they will make you pay for the games again. Mark my words.

They won't make you pay twice like Nintendo does at least. I am pretty confident that everything will be cross-buy.
 

Human_me

Member
It won't have disc support. They will be launched on the Playstation Store probably as Playstation Classics and you bet they will make you pay for the games again. Mark my words.

It's just people getting their hopes up.
Though I expect existing PS2/1 classic already on the store will be free if you already own them.
 
I'm so elated by this news. imagine gta vice city on ps4 with improved graphics and performance.

fuck it, I'm giving my ps4 to my nephew, buying a white ps4 to celebrate.
 
0% chance of them allowing disc based games. Sony loves milking people to re-buy old games they already own. It's very profitable business.

I'd (and everyone else) would absolutely lose their shit if they allowed disc based emulation of PS1/PS2 games. I'd value that more than PS3/Xbox 360 emulation. PS2 generation of games was significantly better than PS3 generation.
 
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