WhiteRabbitEXE
Member
It's also footage of an incomplete game from weeks/months ago.
Yup. I don't know why it needs to be mentioned again but really:
This is literally not at all indicative of the final product.
We have no idea if the final game will have a dynamic or fixed resolution.
If there is dynamic resolutions, we have no idea of what the lower and upper bounds will be.
If the resolution is locked, we have no idea what it will be locked at.
And honestly, in regards to the latter two, 343i probably doesn't know the answer either. They certainly have some sort of internal target, but they won't know exactly until they're done with final polish and optimizing, which is when this kind of stuff gets locked in.
But of course this is going to all be debated for 10 more pages by the time I wake up.