The YouTube app for the Nintendo Wii uses WebM for streaming video
http://en.wikipedia.org/wiki/WebM
interesting, i had no idea.
The YouTube app for the Nintendo Wii uses WebM for streaming video
Oh boy the Smash Bros webms on Tuesday...
GAF crash imminent.
It's the same tech as h.264, and it's not more efficient at all, look at gfycat.com to see what I mean.
This format is way smaller in size than h.264, since the video codec is one that's being promoted for 4K streaming and is way more efficient at compression.
It's not the same tech as h.264, it's VP8/VP9.
It's also royalty/patent free.
Banderas.webm please .
On topic , amazing sorcery this is .
Not sure why everyone is freaking out over this. It's just like linking a .mp4 with h.264 video.
As a matter of fact, h.264 would be even better and could end up smaller than the codec used in the webm stuff. (VP9 I believe is what it is)
Not sure why everyone is freaking out over this. It's just like linking a .mp4 with h.264 video.
As a matter of fact, h.264 would be even better and could end up smaller than the codec used in the webm stuff. (VP9 I believe is what it is)
Banderas.webm please .
On topic , amazing sorcery this is .
Mirror of the 60FPS Bayonetta vid on the first post, to prevent 4chan's 404s kicking in.
Bonus Fooly Cooly (also a 4chan mirror), just 'cause.
It's based on the same freaking algorithms. VP8 is pretty much a subset of h264, etc.
Who cares about royalties/patents? Every device, most importantly mobile has h264 decoding built in, and encoding software are also free.
I don't get it, it's just a bunch of short videos.
This needs to catch on.
New pronunciation war is "whiff" vs "wife".
#TeamWhiff
Bonus Fooly Cooly (also a 4chan mirror), just 'cause.
No matter how awesome webm/webp is, there's another obstacle before its mass adoption: it's not compatible on all browsers and/or browser is missing features related to the format. Opera and IE are still not compatible with it and Firefox needs a plugin to enable looping. So, I think it's a little off before completely replacing GIF.
I HAVE SEEN THE LIGHT!
Not sure why everyone is freaking out over this. It's just like linking a .mp4 with h.264 video.
This is pretty impressive, but if all it's ever used for is higher quality animated gifs, then what a waste of the technology.
Forgive me if my assumptions are off base, I've never heard of this before today.
No matter how awesome webm/webp is, there's another obstacle before its mass adoption: it's not compatible on all browsers and/or browser is missing features related to the format. Opera and IE are still not compatible with it and Firefox needs a plugin to enable looping. So, I think it's a little off before completely replacing GIF.
Shouldn't be too hard, should it? Once people start using it, phones will just have to start adapting.
If the file size is smaller and its better quality, why doesn't YouTube use this to allow 60fps videos?
Youtube already has webm vids, they just don't allow 60fps. It's youtube's decision, not a factor of if webm supports it.
Easier said than done my friend. Apple and Microsoft are pretty hard-headed in that domain. Look, MS won't even adopt OGG and OGM for HTML5 video and audio; they are thick-headed toward H264 and AAC. Standard-wise, THAT is the problem. Note that even if we, gamers, start to adopt it, we are still a small population that uses it.
Because they don't care about framerate, but care a hell of a lot about filesize and bandwidth use.If the file size is smaller and its better quality, why doesn't YouTube use this to allow 60fps videos?
Well that's just dumb
What's FFXV GAF doing? Need Webm!!!