Pulling this from the article:
https://www.computerbase.de/2016-08/nvidia-tegra-parker-denver-2-arm-pascal-16-nm/
In der Fragestunde nach der Präsentation gab sich Nvidia zwar weiterhin sehr zugeknöpft, was die Leistungsaufnahme angeht, gab aber zum Besten, dass die Grafikleistung mindestens um 50 Prozent gegenüber dem Tegra TX1 steigen soll und bei 1,5 TFLOPS (FP16) liegen wird. Weiterhin antwortete Nvidia auf die Frage nach weiteren Einsatzgebieten für den neuen Tegra-Chip mit Blick auf VR/AR mit einem kurzen Ja.
Google translate says this:
In question time after the presentation, Nvidia was indeed still very buttoned in terms of power, but gave the best that the graphics performance is expected to increase by at least 50 percent compared to the Tegra TX1 and 1.5 TFLOPS (FP16) is lying. Furthermore, Nvidia responded to the question of further fields of application for the new Tegra chip overlooking VR / AR with a short "Yes" .
So in a sense, there is gaming applications for Parker, especially when we have this slide stating gaming applications right here.
https://pics.computerbase.de/7/4/1/5/7/6-1260.1994716266.png
I'm laughing now thinking how Trev wanted to stop all discussion about Parker because he concluded it's for cars but when the DMP M3000 has similar applications for gaming and automotive... Well it's not hard to point out its okay for him to approve of DMP M3000 for a handheld because it fits his M.O. on NX being an AMD home console for some arbitrary reason, lol.
That aside, the important thing is. Nintendo are rumoured to be customising an Nvidia GPU, we have rumours that it will be Pascal-based which is at 16nmFF+
I think that at least the GPU design will be based off Parker.
Reasons:
- Tegra X1 has a 20nm GPU
- Parker has a 16nmFF+ GPU
Chips are becoming more complex to design, so imo it makes sense to base Nintendo's GPU off a customisation of Parker. You don't get the Tegra X1 which is a Maxwell Architecture at 20nm and just magically change it to Pascal at 16nmFF+, it's two completely different designs so we can't think of Nintendo's GPU to be used as a derivative of the Tegra X1, it makes more sense to see it as a derivative of Parker.
Yes, I know that Parker is designed for cars. Duh, it's obviously made for cars. The base design is still a Tegra GPU that can be used for any application including gaming. It was confirmed in the above quote that it can be used for AR/VR.
I think this was already obvious for some of you but, I remember seeing some people jump to the conclusion that there's only Parker and somehow that invalidates Nvidia from being able to use Tegra GPUs for games. lol