I should probably read through the thread, but those of you that know me, know that I've been on the HMD/VR/AR bandwagon cheerleading for a while now.
It's damn good to know that a guy of Carmack's calibre is starting to do some shit with it too - because it's this tech... lead by gamers - that will be the future of computing technology in general.
Forget tablets, forget desktops, forget all that other shit - this is true convergence.
Admittedly the first few iterations of a commercially successful mainstream product will be decidedly for at home use - but quickly enough, people will hack in smartphone support, and have this shit on the go.
All the software and UI redesign for the paradigm shift is going to be the biggest area for potential growth in software since the internet itself - bloody everything is going to change.
Just imagine any number of open world 'simulator' style games - GTA, Elder Scrolls, Dragon's Dogma... imagine them from this literal first person view. Instead of fucking through menus to retrieve items - you look down, see your belt with pouches hanging off - tap the pouch, it opens up Ultima style, and you fumble around in it to retrieve the item of choice.
I mean, it doesn't have to be 1 to 1 with reality - but it'll enable games that make you feel like you're there, but better (because you're not actually getting shot in the face).
It's damn good to know that a guy of Carmack's calibre is starting to do some shit with it too - because it's this tech... lead by gamers - that will be the future of computing technology in general.
Forget tablets, forget desktops, forget all that other shit - this is true convergence.
Admittedly the first few iterations of a commercially successful mainstream product will be decidedly for at home use - but quickly enough, people will hack in smartphone support, and have this shit on the go.
All the software and UI redesign for the paradigm shift is going to be the biggest area for potential growth in software since the internet itself - bloody everything is going to change.
Just imagine any number of open world 'simulator' style games - GTA, Elder Scrolls, Dragon's Dogma... imagine them from this literal first person view. Instead of fucking through menus to retrieve items - you look down, see your belt with pouches hanging off - tap the pouch, it opens up Ultima style, and you fumble around in it to retrieve the item of choice.
I mean, it doesn't have to be 1 to 1 with reality - but it'll enable games that make you feel like you're there, but better (because you're not actually getting shot in the face).