Chobel
Member
If only was a GAF member that time.I remember the time... TheKayle was in full dual-APU mode back then.
Also what's the story with this dual APU/GPU?
If only was a GAF member that time.I remember the time... TheKayle was in full dual-APU mode back then.
Context for TheKayle's tag:
http://www.neogaf.com/forum/showthread.php?t=562169
The secret sauce was too tasty, so he changed his mind again.
If only was a GAF member that time.
Also what's the story with this dual APU/GPU?
If only was a GAF member that time.
Also what's the story with this dual APU/GPU?
Better not ask. Rumors.
(see my last post on the last page)
I see now. And yeah, it's oddI really love reading this thread:
http://www.neogaf.com/forum/showthread.php?t=468776
Especially in regards to always-online
edit: funnily enough - everything except the HW details were spot on. (The alpha kits probably had 2 GPUs and a 4-6 core CPU)
You can't directly compare games and say one look 40% better than another like that. Of course multiplatform devs won't take advantage of all of the extra power but if the XBO version of a game has some frame drops, is 900p, some tearing, post process AA only, and 8x AF while the PS4 version has a steady framerate, native 1080p, 2x MSAA+post processing, no tearing, and 16x AF there will be a noticeable difference. None of those individual components is difficult to add in and each one isn't a huge benefit but when you put them all together they add up to a clear visual benefit. Those won't take anywhere near 40% extra power but they're quick, easy changes that will take advantage of the extra GPU strength.ps4 will have the edge....i cant be bored to say this again and again its clear
the gap IMO will never be something close to the 30% claimed here on gaf...and will be traslated in some fps or some better aa or other things
not day/night differences
no shape isnt there JUST for that..just like move engines and other coprocessor are there to complete the architecture of that machine...that is created to work all together and is different form the ps4...if we continuet to compare gpu to gpu ...cpu to cpu ..etc etc
we will have 15 co processors that cant be compared with nothing on the ps4...and taking them alone dont make sense at all...
if u dont see this (as lots of ppl dont like to see) .i cant help
This one's tough to answer, not because the PS4 isn't expected to be superior because it's obviously the more powerful hardware, but because the question isn't "IF", but "How Much".
1) As some have already pointed out, the PS4 not only has the brute force power but it's also the easiest architecture, this gives the PS4 an advantage for un-optimized code which is what you get at launch since games were being built on a moving target.
2) Most games this gen were built with the 360 as the lead, this gave 360 an advantage with multiplats. This upcoming gen things are changing. With PC gaming gaining lots of traction, most multiplats are now being built for the high end PC, then ported down to consoles. Watch Dogs, Battlefield 4, Assassins Creed 4... you name it, these games will perform best and will look best on the PC, then the consoles will do their best to replicate the original.
Now here's the tough one, how faithful will PS4 and Xbox One replicate the PC versions of these superior games? I think this gen right out the bat we're going to get a clear answer of what the difference in power translates to. The PC will show us what these games are supposed to look like, while the consoles will do their best to replicate them. Head to heads will have a lot more meaning this time when comparing PS4 and XBO games, and one could say XBO has a bigger learning curve, well sorry but that's part of the equation, if your console is harder to take full advantage, then tough.
Good post. Regarding the last paragraph, the bolded in particular, I think that's the most likely path for next gen development. When the PC is the base platform, the console versions will run the games as best as they can. It's not hard to imagine, that the one with a more powerful GPU will have the edge over the other. After all, how hard is it to set the visuals a bit higher on the other, when the GPUs are so similar?
Nothing says X1 couldn't handle that though. The two platforms will be greatly above that in some times. It's just launch software.
Leadbetter said:Resogun - a launch title - is already putting the Radeon graphics hardware through its paces with a range of effects that could only be done on a system built upon a surfeit of GPU power, a console like PlayStation 4.
All this arguing about which is more powerful is beyond pointless, it seems some are forgetting if games turn out to look exactly the same and play exactly the same, well one of these console is $100 cheaper.
It doesn't make sense to expect this given all that we know about the platforms, and given that it almost never happens that a multiplatform game is identical on each platform it releases on. Unless you would argue that there were 'basically no differences' between 360 and PS3 versions of games. A position I know some people hold. 'Basically no differences' being as it is a matter of opinion, I'd still point out that the 'basically' caveat in fact acknowledges that there are differences.I expect basically no difference in multiplats unless one comes out months to years after the other.
Context for TheKayle's tag:
http://www.neogaf.com/forum/showthread.php?t=562169
The secret sauce was too tasty, so he changed his mind again.
So PS4 isn't more powerful because a Microsoft PR guy says so.
Best case scenario for everyone would be if this were true.
ROFL. Why do people take TheKayle seriously, again?
Yet, Xbox fanboys like TheKayle are eating it up. Come back to reality, guys.
I see now. And yeah, it's odd
Believe it or not, these rumors live on, they won't let it go lol.
http://wccftech.com/rumormicrosoft-xbox-possibly-feature-discrete-gpu-core-stacked-main-soc/
Curious that MS is streaming an Xbox One presentation the day after AMD's Hawaii reveal, though. It's a bit crazy to think a hidden GPU will turn up, but maybe we'll get some interesting hardware details.
Hm? Details about the stream?
An Xbox One engineer on reddit confirmed the PS4 is more powerful.Curious that MS is streaming an Xbox One presentation the day after AMD's Hawaii reveal, though. It's a bit crazy to think a hidden GPU will turn up, but maybe we'll get some interesting hardware details.
An Xbox One engineer on reddit confirmed the PS4 is more powerful.
I don't understand why people are still expecting some kind of secret sauce.
The facts are on paper, the PS4 has better specs and the most you can debate is by how much. What I can tell you is I have played Forza, Killer instinct, and Ryse on the Xbox One. They look as good as the games I play on a high end PC.
Maybe he should turn up the settings on his PC.
Maybe he should turn up the settings on his PC.
An Xbox One engineer on reddit confirmed the PS4 is more powerful.
I don't understand why people are still expecting some kind of secret sauce.
theres someone who dont love the secret sauce?
Where is this hidden gpu stuff coming from? Wouldn't you SEE it in the games?
On screenshots and on non-interactive parts i think Ryse looks phenomenal.
The negatives are the overall animations and the repeating enemy models. I would have expected that you have way more variety with much more memory.
(Talking purely SP footage here, the MP doesn't look that hot to me.)
That seems harsh. But I also think there are games launching this month that look good.Launch game. They're all gonna look like crap 5 years from now.
That seems harsh. But I also think there are games launching this month that look good.
I really love reading this thread:
http://www.neogaf.com/forum/showthread.php?t=468776
Especially in regards to always-online
edit: funnily enough - everything except the HW details were spot on. (The alpha kits probably had 2 GPUs and a 4-6 core CPU)
After reading the old post I noticed that X1 camp went from " MS will go all out this gen, Sony can't compete financially" to " 40% is negligible, we have AUDIO" lol
EPIC TRANSFORMATION
After reading the old post I noticed that X1 camp went from " MS will go all out this gen, Sony can't compete financially" to " 40% is negligible, we have AUDIO" lol
EPIC TRANSFORMATION
To most gafers (who take graphics seriously) the difference will be big at launch. Expect 25% to 35% better visuals on PS4. This could lead to more stable frame rates or better textures. There will be exceptions of course but for a demanding game coming from a AAA dev it will be a noticeable difference. Even if its just anti aliasing, that's huge.
You assume or you know? Your percentage figure looks like you know something.
Also what's the story with this dual APU/GPU?
There will be very little visual difference in Multiplatform titles EVER! The difference will be seen on first party games where the develper can put the time and effort into getting the best out of a specific console.
That being said, who really cares if one game has slightly sharper textures or 5 more frames a second. Buy the console that has the exclusive games, or features, that you want to have.
If only was a GAF member that time.
Also what's the story with this dual APU/GPU?
That's just an educated guess. Looking at numbers... comparing similar PC gpu's etc. Again, I think the difference will be big. Expect about the same difference as between Xbox and PS2, but only half the gap. Still huge by my accounts especially considering they launch together this time.