I hope I read something as enthusiastic as this about banning Albert Penello from you in the future.
If Albert posts something as bold as CBOAT then he should be banned too but he hasn't.
I hope I read something as enthusiastic as this about banning Albert Penello from you in the future.
Some games look better in motion than when captured in stills. This is one of them.
But to be sure, when comparing the visuals of this to something like Killzone SF, this game looks shockingly last-gen. I was taken aback when the Beta ended and I booted up some KZ. Maybe the next TF will be a next-gen exclusive made with tools and techniques that better capture what our expectations of next-gen visuals are. This is far from that target, imo.
Woah! That's actually pretty coolYes, there are dragons in the game: https://www.youtube.com/watch?v=bznqhV1HIQw
lol ,whats with the cboat hate ?
chill everyone
Like Albert amirite?
The majority of the people who buy this game wont be counting the pixels, they wont even care!
It is very, very, very cross-gen in visuals.
Joke if they ban cboat and let Panello stay.
Eek at the aliasing in the HUD elements. I thought people said the display planes were supposed to allow HUD elements to be 1080p while being able to sacrifice graphics elsewhere for performance sake. You would think they'd take advantage of that for Xbone's flagship game.
Here are the beta screens I took:Honestly it looks like a clear visual DOWNGRADE from the beta, and I'm just not gonna pass all that off to the image service used either.
Beta screens looked alot better than this on the XB1.
Let's not say that too loudly. People might start to think and keep their 360s instead of upgrading the console for $500. Why should they, if they won't even care about such things.
If Albert posts something as bold as CBOAT then he should be banned too but he hasn't.
sourceSo I explain that we have people on the team who are very experienced optimizing tools and development for graphics (DirectX, etc.) because we are a SW company, and that we have balance in the system in other places that equalize the playing field.
Then it's said that was all hokum, you're just spinning, we want math and more detail to prove what you're saying.
So at THIS point - I go talk to someone. "Hey, you helped design our system. You're a sr. technical leader at Microsoft. You're sitting with 3rd party developers right now who are working on both systems. Can you give me some points to help explain why nobody is seeing this rumored 50% delta"
Then I publish the points, so now I have GAF telling me a developer working on our system is wrong, and that I should just let the games speak for themselves.
Which is where I started. And since my attempts to provide more direct lines of information aren't considered truthful, because I'm not the source.. then I agree we are back where we started.
I will ask two questions of the detractors, honest questions.
1. What piece of information would you want that I could provide that would convince you there is not a huge delta in performance?
2. If it comes out after we launch that the difference between 3rd party games is maybe single-digit FPS between the two platforms, will I get an apology or concession?
sourcePerformance: Im not dismissing raw performance. Im stating as I have stated from the beginning that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.
People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard APIs that everyone programs against. So while people laude Sony for their HW skills, do you really think we dont know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way were giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference it would be obvious.
I get a ton of hate for saying this but its been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.
Im not saying they havent built a good system Im merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years
Define getting better , we have titanfall at 792p and metal gear at 720p this month for xb1 right ?Aren't things getting better though? Penello might be redeemed,i'll wait and see some more months.
72p. You sure showed him Respawn.
Like Albert amirite?
Aren't things getting better though? Penello might be redeemed,i'll wait and see some more months.
Define getting better , we have titanfall at 792p and metal gear at 720p this month for xb1 right ?
Didn't CBoaT say that the final game would be 720p AFTER the beta started? Meaning that the game was getting downgraded?
I think that's the problem and/or why he's banned or whatever.
PC version looked pretty good when I played the beta....
The HUD is an actual reactive heads up display that bobbles around as you run so it's not a straightforward 1080p overlay + 792p composite job.There's no way that's direct feed. Even the HUD looks like shit.
Nah. Albert was saying things like what if the console with the weaker on paper specs turned out to be stronger. Pure drunk posting type of things. He went too far in, can't redeem himself now. Shame because he started off likeable.Thief was higher than was expected. Isn't wolfenstein also better than expected? In terms of mgs i think it depends on the devs. Like i said though i would wait and see how things look this fall for a better picture.
I find this mob and pitchfork shit kind of weird. The guy made two posts totaling about 20 words on the subject. One of these was made before the Beta started, the other was not. I get spanking the guy for causing a stir, but frankly, that is on you, me and every other person that went wild and made 50 threads on the possibilities of such a thing, not him. I see people saying how adamant he was, yet it was two posts, short posts at that.
The amount of people asking for his blood is quite disturbing. I wonder what anyone has to gain from such a thing.
CBOAT has never been perfect. His are leaks. Not constantly confirmed. He's still relatively reliable. I prefer his leaks rather than no leaks from him.
But yes. He messes up a decent bit >.<
Dont rely so heavily on everything he says?
Nah. Albert was saying things like what if the console with the weaker on paper specs turned out to be stronger. Pure drunk posting type of things. He went too far in, can't redeem himself now. Shame because he started off likeable.
Here are the beta screens I took:
http://i2.minus.com/isOckkKFGi3L0.png[IMG]
[IMG]http://i2.minus.com/iXWfRQVTtGw7u.png[IMG]
[IMG]http://i3.minus.com/igvevePrZlWYJ.png[IMG][/QUOTE]
Is it just me, or do those look better than the ones in the OP? I'd love to hear an expert's opinion on all three textures "Alpha", "Beta" and "retail". What makes a texture good or bad, and can they really be compared without identical camera placement spaning all three iterations?
Here are the beta screens I took:
The HUD is an actual reactive heads up display that bobbles around as you run so it's not a straightforward 1080p overlay + 792p composite job.
That said, CoD Ghost's HUD is static and still only rendered at 720p with the rest of the game.
The HUD is an actual reactive heads up display that bobbles around as you run so it's not a straightforward 1080p overlay + 792p composite job.
That said, CoD Ghost's HUD is static and still only rendered at 720p with the rest of the game.
Party chat solution and alpha textures aren't happening. They weren't when he doubled down on them. Game wasn't 720p when he said it was.Not only that but things can change between the leak and the release.
Shame because he started off likeable.
Yes, there are dragons in the game: https://www.youtube.com/watch?v=bznqhV1HIQw
I'd like to believe it is because he honestly didn't know any better or was being fed the wrong information.
Damn this game is ugly
I don't see the point in banning him over one incorrect leak. Especially when he's had so many correct ones. You always have to take this sort of thing with a grain of salt. Sometimes he's right, sometimes he's wrong. This time he was wrong.
The thing with Albert is that he isn't anonymous. When he says something like this gaming sites will pick it up, write a news story and then it will end up on neogaf anyway. So there's not even much point to banning him