nope, this is it finally. it's taken a while to develop.kenta said:It seems like people have been talking/tweeting about Sword and Sorcery for ages, I could have sworn there was even a 1UP Show segment on it... was that all the same game? This game? Or was there a previous game?
Cool, thankshyp said:nope, this is it finally. it's taken a while to develop.
Yup, seriously jealous of all you iPad owning schmucks.Dynamite Ringo Matsuri said:Sigh.. It's so beautiful. Enjoy you lucky iPad owning punks. Now to count down the days til it releases on iPhone and weep.
Reluctant-Hero said:I really hope this doesn't become a trend in iOS gaming, releasing the iPad version weeks before the iPhone version. This trend already blows with PSN & XBLA releases.
The people you follow are choosing to spam you. It's their call to tweet, or not to tweetSteveO409 said:Wow Im getting twitter spammed by this from all the people I follow....getting annoying >_>
I'm sure it will subside... people are just being obnoxious with it right now to promote its release.SteveO409 said:Wow Im getting twitter spammed by this from all the people I follow....getting annoying >_>
So promoting a game you think deserves love is obnoxious? I see.bob page said:I'm sure it will subside... people are just being obnoxious with it right now to promote its release.
You have the dev's attention here too. I still like you lol.LiK said:I got the devs attention on twitter but they still like me...lol ^^;;;
Twitter is totally optional.dallow_bg said:I don't use twitter at all but I don't think it matters.
LOL, oh no, you found me!Cromulent_Word said:You have the dev's attention here too. I still like you lol.
Wow. Just. Just wow.GDJustin said:#6 Paid iPad app! Amazing, considering the price point. I know $5 is a crazy steal. I'm just saying.
I'll be buying it this weekend. Can't wait <3
This post was great. Very appreciated commentary/viewpoint. I'll post more about the writing after the games been out for a bit, but Superbrothers (who wrote the game) was SUPER inspired by Howard. Great that some people pick that up. He's also not a hipster, he just has a unique sense of humortaoofjord said:Lots of great stuff, including interesting opinion
Cromulent_Word said:Wow. Just. Just wow.
Cromulent_Word said:Wow. Just. Just wow.
I'll never forget that dude. Still one of the better games Capy has made, and you were one of the few to ever play it. You know our history better than most, and the looooong fight we had to fight to get to make Critter Crunch PSN/Clash of Heroes/Sworcery/the games we're doing now.GDJustin said:It's actually the #12 paid app... I meant to say #6 paid game.
But still, amazing. Congrats CW. I've been following Capy ever since I reviewed Monkey on Your Back way back in 2006...
http://www.modojo.com/reviews/mobile/monkey_on_your_back/20060419/294/
Cromulent_Word said:Wow. Just. Just wow.
This post was great. Very appreciated commentary/viewpoint. I'll post more about the writing after the games been out for a bit, but Superbrothers (who wrote the game) was SUPER inspired by Howard. Great that some people pick that up. He's also not a hipster, he just has a unique sense of humor
Cromulent_Word said:Tons of twitter hate. Loving it. People think we're auto-spamming twitter but you actively have to choose to tweet.
Gerstmann is making up alternate game Sworcery tweets right now...
Yeah, I really don't get the hate. The assumption is that you follow people you like, and they're the people that have chosen to tweet. If you don't want to read, you unfollow. How can you blame the app for the user's decision? It's like blaming gun makers for murder (almost)Cromulent_Word said:Tons of twitter hate. Loving it. People think we're auto-spamming twitter but you actively have to choose to tweet.
Yea - but really it all plays into the "twitter weaving an experiment in the form of a tale". I think the hate is an interesting, almost necessary part of it.Jonnyram said:Yeah, I really don't get the hate. The assumption is that you follow people you like, and they're the people that have chosen to tweet. If you don't want to read, you unfollow. How can you blame the app for the user's decision? It's like blaming gun makers for murder (almost)
First game to have every line of its script tweetable certainly.Tiktaalik said:I certainly haven't ever gotten this much tweet's from a game or even app in my feed before. Is this the first game to have tweets or have other games hand tweets from in game?
Cromulent_Word said:Gerstmann is making up alternate game Sworcery tweets right now...
Soon Soon. After the soundtrack launches on vinyl & itunes/bandcamp.Rlan said:8th on iPad charts.
But seriously, get the iPhone version out there too. And make it work on my 3G
Thanks! Superbrothers/Capy/Jim would really dig getting rich... but realistically we just want the game to find a caring audience - whether they love it or loathe ithyp said:whew what a rush! part 1 was incredible. i'm sitting here in the dark with my sennheiser's blasting and enjoying every minute of the game. even on the smaller iPhone screen i could imagine becoming just as immersed due to the beautiful soundtrack. s&s has so far delivered a unique experience i can't recall in recent times. there's absolutely something special about its minimalism that captures the essence of childhood wonder and amazement. the entire build-up of part 1 triggered many emotional responses i haven't felt in a game in quite sometime. truly a testament to how well designed and thoughtful the game is. definitely looking forward to the rest. kudos superbrothers, job well done! i hope they become rich so we can see more of their art flourish.